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With this script installed when you "equip" a non-scripted misc item it converts it to a throwing weapon. This cannot be undone, it cannot be reverted to its original state.
The weapons can stack if made from the same object, however i had to disable conversion if a like item is already equipped due to a bug, you will have to unequip to create another item in the stack.
Visually this will never look right. there is no way to account for all the various shapes of every misc object.
New objects are created and kept in your save game.