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Nwahs and Mushrooms Team

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hater8

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96 comments

  1. hater8
    hater8
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    Locked
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    for floating objects and NPC - load the Vivec City last and try start a new game

    for the incorrect versions of master files - use Wrye Mash
  2. Elija9Varo
    Elija9Varo
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    How exactly is this supposed to work with BCOM? It doesn't seem to be compatible no matter where I put it in the load order :/ I will keep trying though!
    1. TheRevan1337
      TheRevan1337
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      I can't seem to make it work either, not on a new save game or on my current one. It's a shame because the gate leading to the Foreign Quarter and the larger Strider Port are great additions, or would be if they actually lined up with where the FQ is located in Bcom
  3. ExcelUp
    ExcelUp
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    I have made a patch for Tamriel Rebuilt to move the Shipmaster to the new Hlaalu Dock. Would I be OK to upload this patch to the Nexus?
  4. RithisAlrathith
    RithisAlrathith
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    Anyone else with an ordinator at the Hlaalu dock walking eastward into the water?
  5. Leertaste23
    Leertaste23
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    hi, just for your information: This mod is mostly compatible with Dramatic Vivec except for the hanging banners of the middle cantons because they overlap.
    1. RithisAlrathith
      RithisAlrathith
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      Thanks from the future, sera

      Edit: note to self and possibly others: the only conflicts I've found with Dramatic Vivec are with the Redoran canton and its red banners, and an Arena canton banner on its south side.
      In Redoran, one on the north side directly in front of the bridge coming from the Foreign quarter, a red banner overlaps with the big metal sign with the V on it added by Dramatic Vivec.
      Two others on the eastern side, overlapping two other vanilla-style banners added by Dramatic Vivec.

      There's also the tree added south of the High Fane, kinda clipping with stuff.
      And in the Telvanni canton, no clipping, but the new Telvanni style gates together with Dramatic Vivec's flower pots end up restricting the walkable space.

      EDIT again - ok there's actually way more little things clipping around lol, depends on how picky one is.
  6. TwilotSpankle
    TwilotSpankle
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    No project cyrodiil, skyrim home of the nords, and tamriel rebuilt fix?
  7. JosephRivers
    JosephRivers
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    Good day, all.
    hater8, thank you very much for the great contribution.
    A question, please:
    Is it compatible with Holidays Across Tamriel BCoM Patch?
  8. deleted120867983
    deleted120867983
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    Missing assets. Needs to be updated
  9. MassiveJuice
    MassiveJuice
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    Beautiful mod! Will you update this following the latest Tamriel Data update from Tamriel Rebuilt? The newest version of Tamriel Data adds a separate NPC 'Gindrala Nethri' to the Vivec docks for transport to Tamriel Rebuilt locations, but using this mod she is currently now floating in the water at the old dock site lol
    1. DotFX
      DotFX
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      +1
    2. HandsomeOre
      HandsomeOre
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      +1
    3. wcfcarolina13
      wcfcarolina13
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      I'm pretty sure this is still an issue! How can we manually fix this? Any patches floating around?
    4. MassiveJuice
      MassiveJuice
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      You could actually try use the Beautiful Cities of Morrowind ('BCOM') Patch for Tamriel Rebuilt? I think it only moves the TR boat travel NPC Gindrala Nethri to BCOM's new docks position, which is roughly the same as Vivec City. It might be dependent on the Beautiful Cities of Morrowind esp though, but I wouldn't think so. I switched to using BCOM myself, but I might make a Vivec City/TR compatibility patch and send it to Hater8
    5. wcfcarolina13
      wcfcarolina13
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      Any news on that? 
    6. MassiveJuice
      MassiveJuice
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      No update sorry, I've been distracted with other modding projects. The fix is easy enough to do with the Construction Set if you're familiar with it. Otherwise, for compatibility's sake you could use Beautiful Cities of Morrowind instead which is fully compatible with TR and many, many other mods already.
    7. wcfcarolina13
      wcfcarolina13
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      What are the chances of this one day being compatible with BCOM? I've yet to use BCOM myself so I'm speaking out of ignorance here. But my first playthrough was with Vivec City.
    8. MassiveJuice
      MassiveJuice
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      BCOM actually includes patches for this mod which incorporate some of its features into Vivec, though it's just a stripped back version. My personal favourite however is the BCOM patch for the mod Bustling Vivec.
  10. xundeadbrittx
    xundeadbrittx
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    ~~deleted~~
  11. OreoOverload
    OreoOverload
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    Are the textures in the screenshots part of a separate mod or are they a part of this mod? I'd want to just use vanilla textures if possible.