could you release a version that does not require distant land, I try to go for a vanilla plus experience. so only cut content, vanilla quests with only slight tweaks and fixed, not enhanced graphics as far as I can (some mods rely on mge xe so I cannot complete go without but I want to experience what the game was sort of like when you would first have played it.
I second this if its possible! I Don't have my PC at home anymore so only have a potato laptop to play on and sadly can't do Distant land but really want vanilla water. Would just disable MGXE in-game but then I lose the resolution fix that helps reduce motion sickness. A way to keep the resolution fix or have this mod work without needing distant land would be huge.
What? Yes it changes it with low impact in performance. I just checked with distant land set to 1 cell only + dynamic ripples very low (35), this and this are the results for that not so demanding setting, this for underwater.
Ah ok. I didn't remember to set dynamic ripples even lower, in the install info says 0-5, but yeah, it's not exactly the same as vanilla, just "similar" as it's well visible in the mod images.
PS. In those images I had some other MGEXE features enabled -zero mods- so maybe that makes it look "less vanilla".
i third this, ideally i just want the resolution/widescreen fix, fov changer, anisotropic filtering, anti-aliasing and performance, i don't want any lighting or shader changes
Thank you so much! I love the original Morrowind water, so much nostalgia! I modified mine slightly (most importantly setting shorefactor = saturate(exp(-depth / 1000)) to make it blend better) and I'm so happy with the results!
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PS. In those images I had some other MGEXE features enabled -zero mods- so maybe that makes it look "less vanilla".
float shorefactor = saturate(exp(-depth / 30));
This will give a little natural transparency while keeping vanilla style water.