Seems to work fine yes, Holidays adds icons to the shrines, but does not touch the walkways as far as I know. I run it too, and I have not seen anything amiss while walking around Vivec. I could've missed something of course lol, but it looks good so far. It USED to be an issue when DV was changing one of the shrines, but I took that out thanks to a comment by Bixbalas.
v1.3 is up, it includes a Redux version where I deleted about 250 objects per cell, in a way that you won't notice much. The aim is to improve framerate. It works, to some extent, but do not expect a jump of +20 FPS using the Redux Version. Still, it's the version I will use myself, provided I do not make an even leaner version in the future. EDIT: v1.3.1 is up, zapped a few objects that made it into the ESP's that should not have, sorry about that, the CS is just a nightmare...
Released v1.2 to support BCoM v2.0.4 and now also includes a version with Regular Morrowind StreetLights, for use with The Midnight Oil and Nocturnal Moths. It does not look as "Golden" as the regular version, but it looks more natural with the streetlights off during the day (because of The Midnight Oil).
Brilliant work! The performance impact is somehow quite negligible, which was a big surprise. The only issue I've noticed is that the Shrine to Stop the Moon at the Temple is missing. As in, the actual interactable shrine is gone, but the plaque and everything surrounding the shrine are still present. The only mods I have which edit Vivec are BCoM and this, and I can confirm the shrine was still present prior to installing this one. Otherwise, no other issues!
Well I'll be! Thanks! The Shrine is still there, but it's a black monolith, like in 2001 Space Odyssey. And I wondered what was causing this, I thought it was 7 Shrines and that by disabling that I'd solved it. turns out Dramatic Vivec was the culprit. Version 1.1 has been uploaded, my apologies, please download again and let me know if the issue is resolved.
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Matching IDs: dr_book_baluopen
Dr_Data.esm: type Book
Dramatic Vivec BCoM.esp: type Static
Guessing its not compatible with DR_data?
Actually it seems DR_data is incompatible with dramatic vivec itself (same error).
What's wrong with it?