im a bit confused how to install this. multiple sizes, and both png and dds files, and mod organizer 2 certainly isnt happy with it any help available?
You are probably looking for Big Icons, which implements these icons for OpenMW or MWSE. JVI is the modder's resource, in case you want to use the art assets for some project.
Can you make an icon for unarmed? I have this blurry unarmed icon next to your beautiful spell icons most of the time since I rolled conjuration and use bound weapons.
Ask and ye shall receive! The latest OpenMW update for Big Icons includes scaled icons for hand-to-hand and sneak! I want to do all of the skill icons, and when I do I will add them to JVI as well.
They work great as high dpi icons when using scaling factor = 2.0, at 4K resolution, in OpenMW 0.46. OpenMW seems to scale the icons to fit, so one probably doesn't need a perfect size match as long as the icons are big enough to fit or exceed the scaling factor (scaling factor = 1.0 implies a icon sizes of 16x16 and 32x32).
In my case, using x2 bigger icons: * I renamed the DDS/32x32 files with a tx_s_ prefix and added them to Data Files/icons/s * I renamed the DDS/texture64 files with a b_tx_s_ prefix and added them to Data Files/icons/s
I did some digging and found some missing files when comparing against what is part of Morrowind.bsa. Note that all file names are in upper case, this a result of the shell commands I ran, to compare the mod and Morrowind.bsa file names.
Missing files in:
DDS/textures64 (prefixed with b_tx_s_)
B_TX_S_SUN_DMG.DDS only missing from DDS/textureXX and PNG/textureXX
B_TX_S_FIRE_DMG.DDS Morrowind.bsa uses same icon as for B_TX_S_FIRE_DAMAGE.DDS B_TX_S_SILENCE.DDS B_TX_S_SMMN_FRSTATRNH.DDS
DDS/32x32 (prefixed with tx_s_)
TX_S_FIRE_DMG.DDS Morrowind.bsa uses same icon as for TX_S_FIRE_DAMAGE.DDS TX_S_SILENCE.DDS TX_S_SMMN_FRSTATRNH.DDS
TX_S_BD_BOOTS.DDS Only DDS/32x32 names this as xxx.dds.dds rather than xxx.dds
Hello! Thank you for pointing out the missing Frost Atronach -- I uploaded an update before seeing your updated comment with the other missing files. I will try to get to them today. Big Icons, which uses these assets, has a package specifically made for OpenMW, which does what you did. However, now that needs an update too!
ETA: With the Frost Atronach file, you should be able to fix all of those issues on your end if you are raring to play, or wait until I finish the updates sometime today.
Actually, I figured out a way to greatly reduce the file size by putting all of the icons in one file, and using the 2048^2 texture as a pattern. As a bonus, it will also make exporting the icons simpler as well.
14 comments
any help available?
Can you make an icon for unarmed? I have this blurry unarmed icon next to your beautiful spell icons most of the time since I rolled conjuration and use bound weapons.
They work great as high dpi icons when using scaling factor = 2.0, at 4K resolution, in OpenMW 0.46.
OpenMW seems to scale the icons to fit, so one probably doesn't need a perfect size match as long as the icons are big enough to fit or exceed the scaling factor (scaling factor = 1.0 implies a icon sizes of 16x16 and 32x32).
In my case, using x2 bigger icons:
* I renamed the DDS/32x32 files with a tx_s_ prefix and added them to Data Files/icons/s
* I renamed the DDS/texture64 files with a b_tx_s_ prefix and added them to Data Files/icons/s
This should be helpful to for quickly adding the file prefixes if your familiar with the macOS or Linux Terminal (shell): https://stackoverflow.com/questions/4787413/rename-files-and-directories-add-prefix
I did some digging and found some missing files when comparing against what is part of Morrowind.bsa.
Note that all file names are in upper case, this a result of the shell commands I ran, to compare the mod and Morrowind.bsa file names.
Missing files in:
DDS/textures64 (prefixed with b_tx_s_)
B_TX_S_SUN_DMG.DDS only missing from DDS/textureXX and PNG/textureXX
B_TX_S_FIRE_DMG.DDS Morrowind.bsa uses same icon as for B_TX_S_FIRE_DAMAGE.DDS
B_TX_S_SILENCE.DDS
B_TX_S_SMMN_FRSTATRNH.DDS
DDS/32x32 (prefixed with tx_s_)
TX_S_FIRE_DMG.DDS Morrowind.bsa uses same icon as for TX_S_FIRE_DAMAGE.DDS
TX_S_SILENCE.DDS
TX_S_SMMN_FRSTATRNH.DDS
TX_S_BD_BOOTS.DDS Only DDS/32x32 names this as xxx.dds.dds rather than xxx.dds
Big Icons, which uses these assets, has a package specifically made for OpenMW, which does what you did. However, now that needs an update too!
ETA: With the Frost Atronach file, you should be able to fix all of those issues on your end if you are raring to play, or wait until I finish the updates sometime today.
Also, that zip file is >250 MB, but a 7z is only like 11 MB.