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Sharks of Morrowind
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By Balathustrius (Sharks made by Cait)
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1. What this mod does
2. Installation
3. Version History
4. Credits
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1.WHAT THIS MOD DOES: Places Cait's sharks out in the deep waters surrounding Vvardenfell. Sharks range from big to very big, have no loot, and are extremely dangerous. Also, if you kill them, they'll respawn. This is just a mod to add a fear-factor to the oceans.
All .esps cleaned with TESTool.
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2.INSTALLATION: Uncompress the folder and copy all of the internal folders into your Morrowind/Data Files directory. From the Morrowind Launch button, select Data Files and then check the box next to the plugins you wish to load. Then play as usual.
Note: The main Sharks of Morrowind.esp covers Vvardenfell's waters and requires only Morrowind.esm. If you want sharks in the waters around Solstheim, use *only one* of the addon .esps for Solstheim depending on if you're using the Solstheim: Tomb of the Snow Prince mod or not.
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3.VERSION HISTORY:
v.1.0 Initial Release
v.1.1 Revised version, compatible with Tamriel Rebuilt, Skyrim: Home of the Nords, Province Cyrodil, Solstheim: Tomb of the Snow Prince, the official Siege at Firemoth plugin, and The Island - Aln'Baldrahn.
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4.CREDITS: All credit to Cait for the sharks; I just put them in the water.