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Archimag

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Archimag

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About this mod

Perform fast combo attacks!

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This mod is part of 4NM - Total Gameplay Overhaul



The main principle of the Combo Art:

Change the direction of your attacks to maintain some of the momentum of the previous attack and speed up the next attack.

If you make many of the same attacks in a row, then you will not get any advantage. There is neither beauty nor interest in this. Instead, try to tie all of your attacks into nice, long lasting combos.

Combos come in two flavors: simple and perfect. Simple combos are a combination of two attacks, the types of which are poorly compatible. You will get a slight boost by doing these combos.
Perfect combos are a combination of perfectly compatible attacks. You will get a huge boost by completing them. A list of them is given below.

Two-handed weapon:

Double swing
Slash swing + stand or diagonally move = Chop attack

Piercing execution
Thrust swing + stand or diagonally move = Chop attack

Reaping strike
Thrust swing + strafe move = Slash attack

Death cross
Reaping strike + Double swing = Thrust attack + Slash attack + Chop attack


One-handed weapon:

Wheel
Chop swing + strafe move = Slash attack

Scissors
Thrust swing + strafe move = Slash attack

Feint
Thrust swing + stand or diagonally move = Chop attack

Death pendulum
Feint + Wheel = Thrust attack + Chop attack + Slash attack


Hand-to-hand:

One-Two!
Chop swing + stand or forward/backward move = Left punch

Hook
Chop swing + strafe move = Right punch

Smash
Thrust swing + strafe move = Right punch

Uppercut
Slash swing + forward/backward move = Left punch



compatible with Double Chim