Mod articles
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DETAILS OF REBALANCE
Below I’ll discuss some of the “behind the scenes” considerations involved in the rebalance. You may want to avoid reading this if you want to discover elements of the mod yourself; on the other hand, players that enjoy learning about the decision making process may enjoy reading more.
This rebalance’s intention was to raise the “floor” of magical items, particularly the “generic magic items” which populate the various shops and dungeons. In other words, I wanted to make sure that items like the Amulet of Mighty Blows didn’t have a value of only 15 septims.
My rebalancing process essentially had two methods, the first I used for Weapons and Armor, and the second I used for all magical “clothing”, which include...