As it is, no. But it could if the original dungeon was replaced with this one and several scripts were placed where needed. The only difference between this version and the main file is that the unique objects that need to have these scripts attached are kept in this one. I didn't make the KS version to be used with Julan Ashlander because it would be very time consuming to make sure everything works as intended; I haven't played the mod and I can't script. In fact, I could mod this dungeon because I had watched a gameplay and I knew what was going on in this location.
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The only difference between this version and the main file is that the unique objects that need to have these scripts attached are kept in this one.
I didn't make the KS version to be used with Julan Ashlander because it would be very time consuming to make sure everything works as intended; I haven't played the mod and I can't script.
In fact, I could mod this dungeon because I had watched a gameplay and I knew what was going on in this location.