This page was last updated on 06 March 2024, 2:44AM
Changelogs
Version 1.2.1
MCM and option to turn off 'cast on glance' for enchanted weapons added by Daichi
Fixed sound bug for enchanted weapons
Version 1.1.2
Fixed sound bug for actors with ResistNormalWeapons 100
Added the crit sound effect to sneak attacks and fixed sneak attack damage to be modified by the balancing factor
Fixed sound bug for when TGM is toggled
Version 1.1.1
made it so HitType is reset after an attack, this caused hit-related sound effects to sometimes play if damage occured from falling or magic
Version 1.1
Modified crit chance and damage to be more consistent. Old system made crits sometimes do less damage than hits, and glances sometimes to more damage than hits.
made all variables local to the mod file, no longer polluting global scope
Fixed magic damage so that it no longer sometimes incorrectly calculates damage from hit chance
Version 1.0.1
fixed a bug that sent error messages to MWSE log file when casting spells.