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Last updated
Original upload
Created by
MerlordUploaded by
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Tags for this mod
Archived files
The files in this section are for reference only and are no longer supported by the mod author. Please ensure you are using the latest version before asking for support with this mod.
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***RUN MWSE.Update.exe!***
v2.2.4
- Add notification when you start the game when a new version of Ashfall is available
- Can be toggled off in the Mod Config Menu -
v3.0.1 changelog
IMPORTANT: Ashfall now requires The Crafting Framework
Remember to run MWSE-update.exe! -
***RUN MWSE.Update.exe!***
v2.2.4
- Add notification when you start the game when a new version of Ashfall is available
- Can be toggled off in the Mod Config Menu
v2.2.5
- Notifications off by default -
Change Log
v3.0.35
- New texture for straw bed -
Full changelog can be found here: https://github.com/jhaakma/ashfall/releases
v2.4.8
- Add bushcrafted leather tent
- Fixes to tent meshes
- Fix missing texture on small kettle -
v2.1.24
- New Items: Iron Cooking Pot, Small Kettle, Frying Pan
- Campfire UI improvements
- Morrowind Crafting Skillet can be attached to Ashfall campfire
- Dwemer Rebirth pots and pans can be attached to Ashfall campfires -
Full change log can be found here: https://github.com/jhaakma/ashfall/releases
v2.6 brings cooking mechanics to vanilla hearths and fireplaces
2.6.4: Fixes to replaced campfires -
**Change Log**
Ashfall v3.10.0
- Interop for registering cushions
- New bushcrafting recipes: leather and fabric screen -
**Change Log**
Ashfall v3.10.2
- Further performance increases
- Added raytest update interval to MCM
- Fix regression from 3.10.1 - branches not being placed -
**Change Log**
v3.10.3
- More performance improvements
v3.10.2
- Further performance increases
- Added raytest update interval to MCM
- Fix regression from 3.10.1 - branches not being placed -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.7.10
- Fix bug where adding tea ingredient would increase water heat
- Allow tea warmers to warm non-kettles
- Prevent tea warmer from being able to light campfires -
Change Log
v3.0.25
- More SHotN interops
- Fix climate interop -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.7.11
- Add interops for getting/setting conditions (hunger, thirst, tiredness) -
-
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.6.13
- Performance fix
- Mesh fixes
- Improved stove animation/sounds -
-
Change Log
**UPDATE MWSE**
v3.0.13
- Implement tree felling mechanics. MCM option to disable
- Replace custom messagebox with tes3ui.showMessageMenu -
Change Log
v3.16.0
- You can now cook food by blasting it with a fire spell. Very likely to burn unless you have a high destruction skill. -
Change Log
v3.14.1- update Crafting Framework dependency
v3.14.0
- Use v2 Skills Module API
- Bug Fixes
- Re-balance cost and weight of survival gear -
Change Log
v3.14.2- update MWSE dependency
v3.14.1- update Crafting Framework dependency
v3.14.0
- Use v2 Skills Module API
- Bug Fixes
- Re-balance cost and weight of survival gear -
Change Log
v3.19.14:
- Fix tiledrop water vessels when in containers
- Add new TR glb publican class -
Change Log
⚠Warning⚠ expect missing object errors when loading existing saves, these are safe to ignore.
v3.17.0
- Backpacks overhaul, see changelog for full details -
v3.0.2 changelog
IMPORTANT: Ashfall now requires The Crafting Framework
Remember to run MWSE-update.exe! -
Change Log
v3.18.8
- Fix item duplication for water containers -
View Full Change Log
v3.20.10:
New Bushcrafting Recipes:
- Thin Lute
- Wooden Wall
- Thatch Roof (small and large)
- Awning (small and large)
- Barricade
- Market Stand -
Change Log
v3.0.14
- Add MCM toggleable hints to various buttons
- Add sound effect for felling vegetation
- Harvest limit based on size of mesh
- Louder tree felling sound effect -
Change Log
v3.19.15:
- New Bushcrafting recipe: Scrollbag
- Keep vessel in cursor when tiledropping water -
Change Log
v3.0.12 - Fix broken bedrolls -
Change Log
v3.10.8
- Make it clearer when you can't create a campfire
- Add Dim's Shabby SN and hater8 Redoran wells -
Change Log
v3.18.10
- Prevent ladle from being removed when emptying cooking pot -
**Update MWSE**
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.7.0 - Utensil Overhaul. Cook stew and brew tea by placing utensils directly onto campfire -
Full changelog can be found here: https://github.com/jhaakma/ashfall/releases
v2.4.9
- Bug fixes
- Add vines to vegetation
- Update MCM sidebar -
Change Log
v3.0.32:
- Add MCM option to allow resting outdoors without a bed
- Allow eating and drinking when hunger/thirst is disabled -
Change Log
v3.0.36
- Use new straw texture for lean-to -
Change Log
v3.14.3
- Fix water not cooling in inventory -
**Change Log**
v3.9.4
- Fix 'requires knife' message when attacking non-skinnable
- Adjust flint pick axe survival req from 30 to 10
- Fix error logged when no menu options exist for activator -
Change Log
v3.13.2
- Move pickaxe back to beginner recipe
- Fix tent cover preview mesh
- Remove shift+activate to eat -
Full change log can be found here: https://github.com/jhaakma/ashfall/releases
v2.4.10
- Fix not removing utensils from static campfires
- Fix campfires being treated as flame heat sources
- Resize Iron Cooking Pot Steam -
**Update MWSE**
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.7.1 - bug fixes -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.7.2
- click to activate campfires/utensils from menu
- added tooltips when transferring liquids between bottles/utensils -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.7.3
- Revert menu click to activate due to bugginess
v2.7.2
- click to activate campfires/utensils from menu
- added tooltips when transferring liquids between bottles/utensils -
v3.0.7 changelog
- Fix kettles unable to be hanged
- Improve Campfire flame color and scaling
- Improve Lean-To mesh -
Change Log
v3.0.15
- Possible fix for Wraithguard quest bug
- Add custom animation for trees with ASHFALL_TREEFALL nodes -
Change Log
v3.0.15/16
- Possible fix for Wraithguard quest bug
- Add custom animation for trees with ASHFALL_TREEFALL nodes
- Fix hint tooltips -
Change Log
v3.0.34
- Fix: Reduce chance for invalid ref CTDs
- Fix: Prevent harvesting once falling animation starts -
Change Log
v3.0.26
- Fix issue when campfire node name is empty -
Change Log
v3.12.2
- No more swish sounds when harvesting
- Always use valid attack direction when attempting to harvest -
Full change log can be found here: https://github.com/jhaakma/ashfall/releases
v2.6 brings cooking mechanics to vanilla hearths and fireplaces
v2.6.5 - Dwemer stoves now work with cooking mechanics, and can be purchased from traders -
v3.0.3 changelog
IMPORTANT: Ashfall now requires The Crafting Framework
Remember to run MWSE-update.exe! -
Change Log
v3.18.0
- Add bushcraftable ingredients satchel
- Allow usage of nested items in containers
- Fix error attaching lanterns to quality tent -
Full change log can be found here: https://github.com/jhaakma/ashfall/releases
v2.6 brings cooking mechanics to vanilla hearths and fireplaces
v2.6.5 - Dwemer stoves now work with cooking mechanics, and can be purchased from traders -
Change Log
v3.3.0
- Add new skinning mechanic for harvesting meat and hides and fur from creatures.
- New meat and pelt items
- You can now craft leather from fur at the tanning rack -
Change Log
v3.0.33:
- Use Crafting Framework raytests for static activators to improve performance
- Add dependency management to alert the player if required mods are out of date -
Change Log
v3.19.0:
- Add Ashfall to Dialog Result Box Context
- Add Interop.hasTea, checks player inventory for a specific tea type
- Add hot/cold shader -
Change Log
v3.18.18
- Fix missing tooltips -
Change Log
v3.0.37
- Remove broken dependency manager -
Change Log
v3.19.11:
- More campfire placement fixes -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.6.19:
- Refresh conditions on menuExit
- Fix water heat showing in tooltip when < 1
- Fix error when activator reference is nil
- Use tes3.getMaxActivatorDistance() -
**Change Log**
v3.9.6
- Fix tree compat with Rebirth
v3.9.5
- Fix water container interop bug causing messed up water levels -
Change Log
v3.19.2
- Fix teawarmer filter when Midnight Oil isn't installed
- Fix asking how many ingredients to add twice if shortcut key improvements MCP feature is not present -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.6.20 - hotfix
v2.6.19:
- Refresh conditions on menuExit
- Fix water heat showing in tooltip when < 1
- Fix error when activator ref is nil
- Use tes3.getMaxActivatorDistance() -
Full change log can be found here: https://github.com/jhaakma/ashfall/releases
v2.6 brings cooking mechanics to vanilla hearths, stoves and fireplaces
2.6.6 - Remove accidental TR dependency -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.6.21 - hotfix
v2.6.19:
- Refresh conditions on menuExit
- Fix water heat showing in tooltip when < 1
- Fix error when activator ref is nil
- Use tes3.getPlayerActivationDistance() -
Click here for full change log
v2.7.17
- Improve trinket tooltips
- Backpack mesh improvements
- Tea added to random bottles is now brewed
- Fix water heat displaying when there's no water -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.7.4
- Improve Tea Warmer mesh
- Fix tea tooltips
- Add "eat" tooltip to food when holding shift -
Change Log
v3.3.1
- Filter skinning to normal creatures only
- Reduce skinning harvest level
- Add MCM toggle for skinning mechanics -
Change Log
v3.9.1:
- Add warning to logs if Ashfall.ESP is not active
- Fix kettles not being positioned correctly when dropped -
Change Log
v3.4.0
- Add new bushcraftable wood staff -
Change Log
v3.18.17
- New bushcrafting recipe: paper lantern -
Full change log can be found here: https://github.com/jhaakma/ashfall/releases
v2.6 brings cooking mechanics to vanilla hearths, stoves and fireplaces
2.6.7 - Add compatibility to OAAB hearths -
Change Log
v3.18.19 - hotfix
v3.18.18
- Fix missing tooltips -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.6.14
- Compress textures
- Fix texture paths
- Fix water/stew menu
- Fix unable to remove ladles
- Better stove sound
- Fix stove animation -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.7.5
- Added new Japanese style ceremonial teapot
- Added 3 types of teacups that visibly display water/tea
- TR and The Tea Mod teapots can now brew tea
- Various tooltip fixes -
Change Log
v3.18.20
- Reduce log spam
v3.18.19
- Hotfix
v3.18.18
- Fix missing tooltips -
Change Log
v3.18.1
- Swap walking stick from weapon to off-hand with shift-click
- Change Ingredients Satchel name to just Satchel
- Blacklist some OAAB plants
- Prevent planting cooked ingredients -
Change Log
v3.20.7:
- Bushcrafting now takes time. Can be disabled in MCM
- Fix tent crafting previews -
v2.1.10
- Restore functionality of kegs, check if owned
- Fixed issues related to going backwards in time
- Add Ferns to Vegetation type
- fix rare itemData=nil error in drinkController -
Change Log
v3.12.3
- Fix bounding box of cooking pots, which was causing placement issues -
Change Log
v3.20.8: Update Crafting Framework dependency
v3.20.7:
- Bushcrafting now takes time. Can be disabled in MCM
- Fix tent crafting previews -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.6.22
- Add compatibility with latest TR/SHOTN -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.6 brings cooking mechanics to vanilla hearths, stoves and fireplaces
2.6.8
- Add node-specific activation of water meshes
- Grill burn chance based on survival skill -
Change Log
v3.0.17
Improve tree felling animations:
- Add gravity/acceleration
- Items hidden in tree stumps dropped to the ground
- Improved tree felling sound -
Change Log
v3.18.2 - fix walking stick tooltips
v3.18.1
- shift+click swap walking stick
- Change Ingredients Satchel name
- Blacklist some OAAB plants
- Prevent planting cooked ingredients -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.6.22
- Add compatibility with latest TR/SHOTN
-v2.6.23
- Remove ESMs added by mwedit bug -
Change Log
v3.4.1
- Improve meshes of all bushcrafted weapons -
Change Log
v3.18.2 - fix walking stick tooltips
v3.18.1
- shift+click swap walking stick
- Change Ingredients Satchel name
- Blacklist some OAAB plants
- Prevent planting cooked ingredients -
Change Log
v3.4.2
-Fix food/water merchant filter, add Lirielle and Darvam to merchant list
- Change wood staff to walking stick, add small athletics enchant -
Change Log
v3.11.0
- Add AshfallEnabled global to allow MWScript mods to detect if Ashfall is isntalled -
Change Log
v3.18.3
- Hold walking stick at the top when in off-hand mode for better walking animation -
v3.0.4 changelog
This patch requires >v1.0.5 of The Crafting Framework
Remember to run MWSE-update.exe! -
-
Change Log
v3.5.0
- Added new Stone Carving Mechanics
- New items: Flint chizel, stone, stone cup, stone bowl, stone mortar and pestle -
Ashfall
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Date uploaded
-
File size14.7MB
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Unique DLs-
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Total DLs-
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Version3.0.18
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Change Log
v3.0.18
- Fix tree felling sound
- Trees remember harvest data across save/load
- Flint tool description mentions dismantling for materials -
Change Log
v3.0.18
- Fix tree felling sound
- Trees remember harvest data across save/load
- Flint tool description mentions dismantling for materials -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.6.15
- Fix error where any item could be attached as a ladle
- Fix error trying to add data to stack -
v2.1.16
- Add Crab pots
- Can be purchased from camping gear traders
- Place in the water to activate, slowly fills up with crabs over the following days
- Collects crabs faster based on water depth, presence of mudcrabs, and your survival skill -
v3.0.5 changelog
This patch requires >v1.0.6 of The Crafting Framework
Remember to run MWSE-update.exe! -
Change Log
v3.20.6
- Fix companion stew crash
- More TR integrations -
v2.1.13
- Add getSunlight and getSunlightNormalized interops
- Add Wooden Chest bushcrafting recipe
- Fix CTD when creating makeshift torch
- Add abtv_light_suryanfirepit -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.6 brings cooking mechanics to vanilla hearths, stoves and fireplaces
2.6.9: Stove doors are now functional and animated -
**Change Log**
v3.9.3
- Fix planters not updating in non-active cells
- Fix splash sounds when drinking from water container -
v2.0.4
- Fix crash caused by OAAB texture -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.6 brings cooking mechanics to vanilla hearths, stoves and fireplaces
2.6.9: Stove doors are now functional and animated
2.6.10: fix stew buff duration, add interop for overrides -
View Full Change Log
v3.20.9: Add default craft sounds
v3.20.8: Update Crafting Framework dependency
v3.20.7:
- Bushcrafting now takes time. Can be disabled in MCM
- Fix tent crafting previews -
Click here for full change log
v2.7.18
- Add new Nordic Backpack
- Bug Fixes -
Click here for full change log
v2.7.19
- fix shelter/shade icon
v2.7.18
- Add new Nordic Backpack -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.6 brings cooking mechanics to vanilla hearths, stoves and fireplaces
v2.6.11
- Fix cook % not updating in tooltip
- Improve Redoran Hearth meshes
- Fix stuck spell bug -
View Full Change Log
v3.20.11:
- Performance fix: eliminate lag spikes when there are lots of ingredients in active cells
- Add OAAB wicker hats as sunshades
- Fix collision on wood grill -
Change Log
v3.0.38
- Clear activation target to prevent overlapping menus -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.7.6
- Lots of important bug fixes
- Improved tooltips -
Click here for full change log
v2.7.19/v2.7.20
- Fix UI bugs
v2.7.18
- New backpack -
Change Log
v3.0.23
- New interop for woodaxes
- Mesh fixes
- Bug fixes -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.6.16
- Chopping trees now occasionally gives resin instead of firewood
- Improve crafted leather tent mesh
- Reduced the cost of most bushcrafting recipes -
Full change log can be found here: https://github.com/jhaakma/ashfall/releases
v2.5.0: Added more immersive ways of interacting with campfires, without menus -
Change Log
v3.0.27:
- Fix planter not recognising interopped ingredients
- Add more TR ingredients -
v2.1.17
New Cooking Pots
- Both metal and wooden buckets can be used to cook stew
- New Cooking Pot available to purchase from camping gear merchants
- Cooking Pot has higher capacity but costs more -
Change Log
v3.20.0
- New Items:
- Gem Pouch
- Notebook
- Potion Box
- Added OAAB Dependency -
Change Log
v3.20.2:
- Skinning ignores invisible lights in creature inventory -
v2.1.18
- Added Steel Cooking pot
- Fixed some bugs
v2.1.17
New Cooking Pots
- Both metal and wooden buckets can be used to cook stew
- New Cooking Pot available to purchase from camping gear merchants
- Cooking Pot has higher capacity but costs more -
Change Log
v3.5.1
- Improve chisel recipe description
- Increase stone mortar & pestle to 0.40
- Fix Chisel spelling. You may get missing object warnings as the object id changed too -
Change Log
v3.20.3:
- Add ashfall_survival_backpacks leveled item
v3.20.2:
- Skinning ignores invisible lights in creature inventory -
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v2.1.19
- New steel and iron grills. Steel is lighter and more expensive
- Lots more mesh fixes and UV improvements -
v2.2.0
- New Patina Mechanics
- Bug Fixes
- Big performance increase
See full changelog here: https://github.com/jhaakma/ashfall/releases/tag/v2.2.0 -
***RUN MWSE.Update.exe!***
v2.3.0
- Performance Enhancements: up to 10fps
- New Item: Bellows
- New Item: Iron Supports
- Fix disabled items giving off heat
- Refactor of campfire meshes -
v3.0.6 changelog
This patch requires >v1.0.6 of The Crafting Framework
Remember to run MWSE-update.exe! -
Click here for full change log
v2.7.21
- Important bug fix to vanilla campfire replacement mechanics
- Improved backpack meshes -
Full change log can be found here: https://github.com/jhaakma/ashfall/releases
v2.5.0: Added more immersive ways of interacting with campfires, without menus
2.5.1: Removed OAAB_data masters from ESP -
Click here for full change log
v2.7.22
- Added new bushcrafted table
- Updated bushcrafted chest mesh -
Remember to run MWSE-update.exe
v2.2.0
- New Patina Mechanics
See full changelog here: https://github.com/jhaakma/ashfall/releases/tag/v2.2.0
v2.2.1: add registerWaterSource interop function:
https://github.com/jhaakma/ashfall/wiki/Interoperability -
Click here for full change log
v2.7.23
- Improve meshes
- Add collision plane to grills
v2.7.22
- Added new bushcrafted table
- Updated bushcrafted chest -
Change Log
*Requires Crafting Framework Update*
v3.11.1
- Allow tent positioning
- Show cooked status even when hunger disabled -
Change Log
v3.19.5
- Add Just Drop It dependencey
- Disable custom drop code
- Prevent underwater activation of some menu options -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.6.25
- Werewolf NPC kills satiate hunger
- Ashfall.esp now has consistent Modified timestamp -
v2.1.14
- Add new kettles that can be attached to campfires
* Iron kettles are cheap but heavy
* Steel kettles are lighter but more expensive
- Fix sitting compatibility with Pimp my Shrine cushions -
Change Log
v3.11.2 - HOTFIX
*Requires Crafting Framework Update*
v3.11.1
- Allow tent positioning
- Show cooked status even when hunger disabled -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.7.7
- Fix inventorySelectMenu crash -
***RUN MWSE.Update.exe!***
v2.3.1
- Rebalance food values
- Rebalance Hunger debuffs
v2.3.0
- Performance Enhancements: up to 10fps
- New Item: Bellows
- New Item: Iron Supports
- Fix disabled items giving off heat
- Refactor of campfire meshes -
Change Log
v3.5.2
- More improvements to bushcrafted tool meshes -
**Change Log**
v3.10.4
- Fix bug when cooking stacks of ingredients -
Change Log
v3.19.6
- Add ChargenScenarios interop -
v2.1.15
- Remove OAAB Dependency
v2.1.14
- Add new kettles that can be attached to campfires
* Iron kettles are cheap but heavy
* Steel kettles are lighter but more expensive
- Fix sitting compatibility with Pimp my Shrine cushions -
Change Log
v3.18.4
- Backpacks and woodaxes can now be enchanted/dripified and still function
- Fix some filtering issues adding ingredients to stews -
Change Log
**MWSE UPDATE REQUIRED**
v3.0.21
- New bushcraftable planters for growing your own crops
- Fix floating crafted items on placement -
Click here for full change log
v2.7.24
- New Long Table
- Mesh improvements
- Survivalist backpack is bushcraftable -
Change Log
v3.0.39
- Add validation on activator refs to reduce CTDs
- Add quickActivate functions to bushcrafted recipes
- Add metadata for dependency management -
v2.3.2
- Fix bug where static campfires could be destroyed
- Add tooltips to bellows
v2.3.1
- Rebalance food values
- Rebalance Hunger debuffs
v2.3.0
- Performance Enhancements: up to 10fps
- New Item: Bellows
- New Item: Iron Supports -
View Full Change Log
v3.20.13: Hotfix
v3.20.12:
Various Performance Fixes:
- Branch placement
- Grilling updates
- HUD updates -
Change Log
**Requires latest Crafting Framework >= v3.0.16**
v3.0.19
- Add new bushcrafted item: Wood Stack
- Compatibility with OAAB wood stacks -
Change Log
v3.0.40
- Fix version checking
v3.0.39
- Add validation on activator refs to reduce CTDs
- Add quickActivate functions to bushcrafted recipes
- Add metadata for dependency management -
Full change log can be found here: https://github.com/jhaakma/ashfall/releases
v2.5.2:
- Add brewing and stewing menu options back
- Fix grill timing messing up when placed on another ingredient -
Change Log
**Requires Crafting Framework >= v3.0.16**
v3.0.19
- Add new bushcrafted item: Wood Stack
- Compatibility with OAAB wood stacks
v3.0.20
- Remove graht trees
- Fix preloaded wood values -
v2.1.1
- MCM Option to disable transparent tents
- Added interop API for registering wood axes
- Backpacks are now clothing items rather than armor
- Various bug fixes
UPDATE MWSE -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.7.12
- Fix light filtering for starting fires (including filtering out MWSE containers) -
Change Log
v3.0.31:
- Add LiquidContainer to Ashfall interop -
v2.1.6
- Fix "Print to Debug" button in MCM -
v2.1.2
- MCM Option to disable transparent tents
- Added interop API for registering wood axes
- Backpacks are now clothing items rather than armor
- Various bug fixes
UPDATE MWSE
Re-equip old backpacks then replace with new ones, or start a new game -
v2.2.2
Run MWSE-update.exe
See full changelog here: https://github.com/jhaakma/ashfall/releases -
Change Log
v3.19.7 - hotfix
v3.19.6
- Add ChargenScenarios interop -
Change Log
v3.0.22
- Add OAAB compatibility for planters
- Fix bug when drinking tea/stew from inventory
v3.0.21
**MWSE UPDATE REQUIRED**
- New bushcraftable planters -
Change Log
v3.5.3
- Add MCM option for scaling natural material placement frequency
- Rebalance flint/stone frequencies and harvest rate
- Improve categories in MCM and bushcrafting menu -
Change Log
v3.18.16
- Fix bug where you couldn't boil water by putting a cooking pot/kettle directly over a fire
- Fix bug where you couldn't pick up stacks of liquid containers -
Change Log
v3.20.4:
- Add latest TR integrations
- Fix: Glass tools moved to right categories -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.7.8 - fix bug with Seph's HUD Customiser interop -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.7.13
- Add Well and Vegetation configs for SHOTN
- Add food configs for BCOM, Ashen Divide, Aversa -
-
Change Log
v3.1.0
- Add Wicker Backpack apprentice bushcrafting recipe -
View Full Change Log
v3.20.14:
- Fix branch placement from spamming branches -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.6.17
- Fix registerOverrides interop
- Fix water menu incorrectly showing water as dirty -
Change Log
v3.12.0
- Move Verticalisation mechanic to Crafting Framework
- Fix tent height during positioning
- Fix error with tent rain particle culling -
Change Log
v3.19.8
- Fix: Traveller's backpack works as a sunshade again -
v2.1.20
- New Ceramic and Ashlander Kettles
- New Steel Wood Axe
- Merchants now sell camping gear based on their race and gold amount
- Fixes to vanilla campfire replacement script
- Fix bug where thirst was becoming frozen -
Change Log
v3.0.28:
- Fix incompatibility with OAAB hearths (fixes missing heath in Secrets of the Crystal City)
- Fix cushion sitting to take scale into account -
v2.1.21
- Backpack axe fix
v2.1.20
- New Ceramic and Ashlander Kettles
- New Steel Wood Axe
- Merchants now sell camping gear based on their race and gold amount
- Fixes to vanilla campfire replacement script
- Fix bug where thirst was becoming frozen -
Change Log
v3.19.9
- Fix sunshades on new game -
v2.1.22
- New rare Ancient Kettle
- Remove legacy packs from merchants
v2.1.21
- Backpack fix
v2.1.20
- New Ceramic and Ashlander Kettles
- New Steel Wood Axe
- Merchants sell gear based on race and gold amount
- Fix bug where thirst was becoming frozen -
v2.2.3 - Rebirth compatibility
Run MWSE-update.exe
See full changelog here: https://github.com/jhaakma/ashfall/releases -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.6.18
- Performance Improvements -
Change Log
v3.2.0
- Add new bushcraftable glass weapons and tools (axe, spear, dagger, sword and pickaxe)
- Improve Wicker Backpack mesh -
v2.1.11
- Allow sitting on any vanilla cushion
- Prevent adding dirty water to stew
- Fix bug where trinket effects wouldn't be removed -
Change Log
v3.6.0
- New bushcrafted item: Stone Hammer
- Stone carvings require chisel + repair hammer
- Chisels from TR/OAAB can now be used for carving -
Change Log
v3.18.7
- Fix ladle being removed when emptying cooking pot -
v2.1.23
- Fix bug where water was not getting Dirty status
Previous changes (from v2.1.20):
- Added Ceramic, Ashlander and Ancient Kettles
- New Steel Wood Axe
- Merchants sell gear based on race and gold amount
- Fix bug where thirst was becoming frozen -
v2.1.12
- fix Ashfall cushion bug
v2.1.11
- Allow sitting on any vanilla cushion
- Prevent adding dirty water to stew
- Fix bug where trinket effects wouldn't be removed -
Change Log
v3.18.9
- Fix broken woodstack caused by MWSE Slider changes -
Change Log
v3.9.2
- Improve performance by removing most activator type patterns
- Move interop configs to integrations files
- Add a bunch of interop ids from various mods (thanks Kayla) -
Change Log
v3.20.5
- Fix TR config
- Update CF version
v3.20.4:
- Add latest TR integrations
- Fix: Glass tools moved to right categories -
Full change log can be found here: https://github.com/jhaakma/ashfall/releases
v2.6.0 - Allows you to cook food at hearths and fireplaces -
Full change log can be found here: https://github.com/jhaakma/ashfall/releases
v2.6.0 - Allows you to cook food at hearths and fireplaces
v2.6.1 - hotfix -
**Change Log**
v3.10.5
- Fix branch placement bug in modded cells -
Full change log can be found here: https://github.com/jhaakma/ashfall/releases
v2.6.0 - Allows you to cook food at hearths and fireplaces
v2.6.1/2.6.2 - hotfixes (important ones) -
Change Log
v3.19.1
- Fix items disappearing from backpack if equipped and opened in a specific sequence -
Change Log
v3.7.0
- New carving recipes: simple/engraved rings and amulets
- Improve stone hammer mesh -
**Change Log**
v3.10.6
- Get default debris from activator type -
Remember to run MWSE-update.exe
v2.4.0
- Overhaul liquid transfer mechanics
- Rebalance cooking pot weights
- Add events for sitting/laying down
- Fix Innkeeper food/water buttons not highlighting -
Change Log
v3.0.24
- Add compatibility for MwGek's firewood
- Add interops for StotSP
- Add global cold and heat modifiers to MCM -
v2.1.23
- Fix bug where water was not getting Dirty status
Previous changes (from v2.1.20):
- Added Ceramic, Ashlander and Ancient Kettles
- New Steel Wood Axe
- Merchants sell gear based on race and gold amount
- Fix bug where thirst was becoming frozen -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.7.9 - fix bug/CTD when removing utensils from campfire -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.7.14
- Improve Tea interop -
v2.4.0
- Overhaul liquid transfer mechanics
- Rebalance cooking pot weights
- Add events for sitting/laying down
- Fix Innkeeper food/water buttons not highlighting
v2.4.1 - bug fixes -
Change Log
v3.8.0
- Add functionality to non-crafted tanning racks, including vanill
- Fix incorrect wood ring mesh
- Bump Crafting Framework version -
Change Log
v3.15.0
- Add moonstone mining (for upcoming madness mod)
- Fix see-through effect of quality tent
- Add interops for wood axe ids -
**Change Log**
Ashfall v3.10.1
- Performance improvements
- Attempt to fix rare disappearing buschcrafted sack issue
- sacks may need to be re-placed to line up with floor -
Change Log
v3.15.0
- Add moonstone mining (for upcoming madness mod)
- Fix see-through effect of quality tent
- Add interops for wood axe ids -
Change Log
v3.19.10
- OLOB firepit compatibility -
Change Log
v3.18.13
- Fix water container stacking issues -
v2.4.2 - new interops
v2.4.1 - bug fixes
v2.4.0
- Overhaul liquid transfer mechanics
- Rebalance cooking pot weights
- Add events for sitting/laying down
- Fix Innkeeper food/water buttons not highlighting -
full changelog: https://github.com/jhaakma/ashfall/releases
v2.4.3 - bug fixes
v2.4.2 - new interops
v2.4.1 - bug fixes
v2.4.0
- Overhaul liquid transfer mechanics
- Add events for sitting/laying down
- Fix Innkeeper food/water buttons -
Full changelog can be found here: https://github.com/jhaakma/ashfall/releases
v2.4.4
- Add shift+activate to eat food directly from world
- Replace existing attached buckets with cooking pots -
**Change Log**
Ashfall v3.9.7
- Fix practice dummy
- Fix wooden bowl
- Disable activation when controls are disabled
- Make stone mining a bit easier
- Allow chopping BM stumps -
Full changelog can be found here: https://github.com/jhaakma/ashfall/releases
v2.4.5
- Fix caching of ratings values
- Fix issue with tea interop
- Fix bug when drinking two teas from inventory
- Make Daedra Hearts meat -
Change Log
v3.18.14
- Prevent activation of any reference that doesn't support lua data
- Fix heat/coverage bug when equipping unknown object type
- Update Crafting Framework required version -
Change Log
v3.8.1
- Changed Stone Amulet to Flintstone Amulet
- Improved carved amulet meshes -
Change Log
v3.18.15
- Fix slider bugs when max is 1
v3.18.14
- Prevent activation of any reference that doesn't support lua data
- Fix heat/coverage bug when equipping unknown object type -
Change Log
v3.13.0
- Fix: Stop spamming wilderness warning when looking at harvestables
- Feature: Workbench, allows you to build more advanced structure -
Change Log
v3.18.21
- Update dependencies to fix CTD crashing when adding water to cooking pots -
Change Log
v3.8.2:
- Add ability to light fires by striking flint against a metal weapon -
Ashfall
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Date uploaded
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File size15.4MB
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Unique DLs-
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Total DLs-
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Version3.19.11
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Change Log
v3.19.11 - hotfix
v3.19.10
- OLOB firepit compatibility -
Full change log found here: https://github.com/jhaakma/ashfall/releases
v2.6.12
- Reduce number of branches dropped by trees
- Fix shift+activate food to eat
- Fix unlit lights from producing heat -
Change Log
Requires MWSE Update
v3.10.7
- Fix issue with placing branches in invalid cells -
Change Log
v3.19.13:
- Allow transfering liquids between vessels by dropping inventory tiles onto each other -
Change Log
v3.19.11 - hotfix
v3.19.10
- OLOB firepit compatibility -
Change Log
v3.13.3
- Halve amount gathered from skinned flying creatures
- Fix timing of harvest sounds -
Change Log
v3.13.1
- You can now craft using materials in nearby bushcrafted containers or wood stacks
- Set maxSteepness of some bushcrafted structures to 0 -
Full changelog can be found here: https://github.com/jhaakma/ashfall/releases
v2.4.6
- Fix bug where stews transferred to another container would not sate hunger or apply buffs -
Change Log
v3.19.3
- Add OAAB bandages to bushcrafting
- Fix rare bug by removing all usage of referenceSceneNodeCreated event -
Full changelog can be found here: https://github.com/jhaakma/ashfall/releases
v2.4.7
- Fix filtering on merchant Fill Container option
- Remove some null errors and annoying debugs
- Add links to ESP description
- Fix steam bug on placed utensils -
Full change log can be found here: https://github.com/jhaakma/ashfall/releases
v2.6 brings cooking mechanics to vanilla hearths and fireplaces -
-
v2.1.3
- added tea interop
- Can no longer drink boiling water/tea directly from kettle
If updating from before 2.1.2:
UPDATE MWSE
Re-equip old backpacks then replace with new ones, or start a new game -
Change Log
v3.9.0:
- Add isPlayerNearCampfire() interop function
- Add scroll bar to Mod values MCM page -
v3.0.0 changelog
IMPORTANT: Ashfall now requires The Crafting Framework
And always remember to run MWSE-update.exe! -
Adds custom tree meshes which enables proper tree felling animations. Trees will split in half and fall over, away from the player. Based on MOP meshes, not compatible with tree replacer mods.
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Adds custom tree meshes which enables proper tree felling animations. Trees will split in half and fall over, away from the player. Based on MOP meshes, not compatible with tree replacer mods (yet).
v1.0.1 - fix seam on flora_tree_wg_06.nif