Morrowind

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Dakfri

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darkfri01

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19 comments

  1. DurendalMartyr
    DurendalMartyr
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    There's landscape rocks clipping through the Solstheim mill. They can easily be disabled and presumably I could go into the toolset myself and deal with them. Still, I thought you should be aware.
    1. darkfri01
      darkfri01
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      Thank for the feedback, appreciated. Patch for RR Boats is having a few issues since TOTSP update, I will get a look at both.
  2. lightsourced
    lightsourced
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    When I use the RR Better Ships and Boats Plugin for TOTSP part of the bridge to the boat disappears in Fort Frostmoth.
    1. MizterMoonshine
      MizterMoonshine
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      Also getting this.
    2. cubanbface
      cubanbface
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      What happens without the pluggin and if you have RR Better Ships? The issue fixes itself but the boat don't look right or? Just curious...I haven't gotten to Solstheim yet in my playthru but I do have this particular pluggin in my game at the moment.
    3. darkfri01
      darkfri01
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      It happens with the updated version of TOTSP, I will get a look to it when I've got time.
  3. Dellmizzle
    Dellmizzle
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    Uhg I put the penguins esp in my data folder yet they are still an exclamation mark in game.. so annoying. Any idea how to fix besides disabling esp?
    1. darkfri01
      darkfri01
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      Late answer, but you need to put the meshes and textures folder in you data files alongside with the esp in your data folder^^
  4. MizterMoonshine
    MizterMoonshine
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    I have installed the mills mod and have a problem. I'm in Tamriel Rebuilt and now like 75% of NPCs have overwritten intro dialog saying they own Dustbowl Lumber Mill. I moved the esp way up in my load order and it still happens.
    1. darkfri01
      darkfri01
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      Thank you for the feedback, I will get a look
    2. SAJNM
      SAJNM
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      Also does your Mills of Morrowind replace Abot's https://www.nexusmods.com/morrowind/mods/42939
      or Rubberman's https://www.nexusmods.com/morrowind/mods/42380 ?

      I don't want to lose abot's changes.

      Edit: thanks and silly me I should have looked at the description in big bold letters 
    3. darkfri01
      darkfri01
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      It is based on abot's version, as it is said in the description
      So it got Abot's changes + mines for consistant trees
    4. darkfri01
      darkfri01
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      I made an update, the dialog issue has been fixed
    5. MizterMoonshine
      MizterMoonshine
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      Thanks it works
  5. Mrovkogon
    Mrovkogon
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    • 6 kudos
    Thanks for the mills, they look much better using vanilla textures. 
  6. qwertyquit
    qwertyquit
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    I never noticed a mustache bug! :D This is what mindfulness means.
    Can I take the corrected meshes and update the glowing version and additional heads?
    1. darkfri01
      darkfri01
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      Haha yes ofc, you only need to add NiStencilProperty to each one
  7. ShadowedFyre
    ShadowedFyre
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    I'm getting this missing texture error for the penguins:

    TES3Stream Warning: Model "Meshes\XSP_Penguin.NIF" tex not found "SP_penguinface.tga"!
    TES3Stream Warning: Model "Meshes\XSP_Penguin.NIF" tex not found "SP_penguinchest.tga"!
    1. darkfri01
      darkfri01
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      Thank you for the report, a wrong meshes was included.
      I've made an update, should be fine now