yes, downloaded it again. The ingame config does work now. I do not know why it did not work before. (the mod worked, it just didn't have the config file ingame. I moved the folder mwse so all should have been included. I will now see if the issue I mentioned has been resolved.
Great idea! It always bothered me that anyone could summon an ancestral ghost. I hate to be THAT guy, but is there any chance to port this mod to OpenMW?
Well I mean I could get rid of all the summon ancestral ghosts in the base game (it's not that much, there's only two spells that do it and maybe the occasional enchantment), but the problem would be other mods.
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I hate to be THAT guy, but is there any chance to port this mod to OpenMW?