Morrowind
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greg079 and Leyawynn

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greg079

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About this mod

A set of normalmaps for the spellbreaker artifact. Optional recolor to more closely match his appearance in TES2: Daggerfall. Optional but imperfect compatibility patch for leyawynn's "More Unique Spell Breaker" mod.

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a set of normalmaps based on flash's intelligent textures. textures were handpainted before being used to generate normalmaps, then resized and compressed to minimize disk and VRAM usage.

this mod is compatible with vanilla textures, but the Intelligent Textures mod or the optional recolor is recommended.
this mod is technically compatible with vanilla morrowind, but doesn't currently include any meshes, and without the normalmaps have no effect in vanilla. the mod is plug and play for OpenMW.

this release includes the the artifact normalmaps, recolor, and some patches, but let me know if i missed anything.
to use the recolor with the MUSB version, install the recolor first, then load the MUSB normalmaps after that to overwrite, then any other patches.

make sure you have normalmaps enabled in settings.cfg
[Shaders]
auto use object normal maps = true
auto use terrain normal maps = true

recommended to use with Subtle Magic Glow https://www.nexusmods.com/morrowind/mods/4468
recommended to use with More Unique Spell Breaker https://www.nexusmods.com/morrowind/mods/47618
if you enjoy the mod please leave screenshots, as i would rather work on more mods than take screenshots of my own.

please report any issues in the bug tracker. if this release goes well i will probably release the steel armor set next.