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A mystical pirate encampment just north of Ashurnibibi along the bitter coast. That includes 10 new NPCs (Captain, First Mate, work boy, imperial spy, Chef (who uses a "special" ingredient) drunk, Guard, newbie, Dorian, 3 custom weapons, 2 custom rings, 1 custom amulet, and multiple new books/journals/notes(lots of lore) . The Ship: Captain's quarters (large bed, 1 chest, desk, main level (oven, hammocks, tables, and storage) restricted level (undead merchant (Dorian Adour), shelves for trophies, 3 barrels, 2 wardrobes, and 4 chests for storage. Alchemy station (meat, mushroom, rock, flower barrels and small gem chest. Message "The Stranger"" set of Journeyman's alchemy equipment.) Enchanting station (ash statue with grand soul gems (eye gems) for eyes four red colored candles, a barrel for unfilled soul gems, filled soul gems, and a small chest for scrolls.) Camp: docks with storage and a bedroll, Handson (the guard's) hut. Secret wine room (main "special thing"of the mod). Hut: Daedric artifacts, hammock, cursed chest, small chest of gems. I used magical lights similar to the ones that (my father) king moyer used in epic edition. Because this is not created for epic edition such lights are abnormal so I added lore for an explanation. I am currently working on converting (adjusting prices, damages, enchantments, and armors on npcs) it to be for epic edition. There are no quests because like my father I am not very talented at questing (I am learning how though). IMPORTANT: There (I don't know how) Is another user (chadbdka7a or something of the like) that has posted my mod claiming it to be his it was posted on the 4th I would like to clarify that this is MY mod and I prematurely uploaded this before there was any quests or the epic edition version was complete to that I could explain that this is my mod.