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Reizeron - MacKom - QwertyQuit

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qwertyquit

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12 comments

  1. JosephRivers
    JosephRivers
    • member
    • 1 kudos
    Good day, all.
    quertyquit, thank you for the mod. The more quality detail - the more immersion - the better, right?
    I read the requirements and am puzzled: Either BoB or BCoM.
    I use BCoM. Need I to install BoB? Or, is it included on BCoM?
    1. qwertyquit
      qwertyquit
      • premium
      • 123 kudos
      Hello. BoB is included in BCoM.
  2. Reizeron
    Reizeron
    • premium
    • 157 kudos
    On one hand I'm really glad people like my Brevur mod enough to make patches and derivative mods, on the other I really don't like MacKom head replacers :D Complicated feelings, but good job in any case!
    1. qwertyquit
      qwertyquit
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      • 123 kudos
      XD
      It's never too late to start loving them ;)
    2. Zobator
      Zobator
      • premium
      • 53 kudos
      Yes yes, let the MacKom flow through you. Give in...
    3. OffworldDevil
      OffworldDevil
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      • 119 kudos
      It's never too late to start loving them
      Maybe if the ears were remodeled, because they look unfinished and really ruin the whole look for me.
    4. qwertyquit
      qwertyquit
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      • 123 kudos
      @SpaceDevo
      Nice! I also thought about unobtrusive soft animation of the eyes. So that the gaze would smoothly examine the area ahead. And animated ears for the Khajiit. Ohhh dreams...
    5. OffworldDevil
      OffworldDevil
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      • 119 kudos
      Yeah, I would also make the eyeballs separate from the face and apply a dynamic reflection texture in lieu of static eye gloss, with Khajiit and vampire eyes having an additional hollow pit behind the pupil (like a miniature, low-poly retina) with its own reflection texture to emulate actual cat eyes and how they shimmer in the dark.

      Not sure if these kinds of tweaks could be done without messing up the mesh's NiGeomMorpherController, however. And of course, giving the elves larger and more vanilla-like ears would necessitate removal from the head mesh to avoid helmet clipping (unless there's some kind of NiGeomMorpherController or NiKeyframeController that could shrink down the ears whenever a helmet or hood is worn, but that would require a MWSE or OMW trigger).
    6. qwertyquit
      qwertyquit
      • premium
      • 123 kudos
      By the way, there is already a similar eyes mod for Better Heads: https://www.fullrest.ru/files/eyes-4betterheads
    7. SpiritTauren
      SpiritTauren
      • member
      • 17 kudos
      Nice one.
  3. lemmingbas
    lemmingbas
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    • 18 kudos
    Looks fantastic, great work!
    1. qwertyquit
      qwertyquit
      • premium
      • 123 kudos
      Thnx!