lol This actually makes me enjoy the existence of the Cliff Racers in this game. The only other thing I could imagine that would make me like them more is if they were also retextured into a sort of Dragon that blows fire.
EDIT: Oh. I just learned this is compatible with the Firebreathing Cliff Racers. I suppose all we need now is a good retexture of the Cliff Racer itself - Im sure there is one somewhere....
I thought the same thing. Oblivion removed flight, so morrowind always had potential for duplicate racer, increase size, add fire... someone model it... and someone dump it into the world, and make a TR version. Also make it very strong....since theres hardly anything challenging as you level up a lot.
Both OpenMW plugins have extra endifs in this section of scripts. if ( CRIsInjuredFlee == 1 ) if ( CRIsInjured == 2 ) if ( getfight == 0 ) if ( getflee == 100 ) if ( dp < 250 ) player->Fall elseif ( dp < 3000 ) modflee 1 Face, gcz, gcx SetPos z gcz SetPos y gcy elseif ( dp >= 3000 ) if ( dp < 6000 ) Face, gcz, gcy SetPos y gcy elseif ( dp >= 6000 ) stopscript CliffRacer_Grabs_You_SCR endif endif endif endif endif endif endif
Also there's a warning about "Extra argument (palyer)" on this line (line 184 or 183) stopcombat palyer Changing it to "player" still gives a warning and I have no idea what I'm doing anyway.
For your information Cliff Racer Grabs You and Firebreathing Cliffracers are compatible mods. TES3Viewer doesn't indicates any conflicted records. My mod is designed not to edit vanilla cliffracer creature but to assign targeted script on cliffracer when the creature uses dialogue->voice->attack or screams/grunts etc.
https://i.imgur.com/OqmlroO.jpg
Like always people who never downloaded the mod know the best. You give a bad name to mod users. https://i.imgur.com/PbVllGz.png
EDIT: Yeah, it works. I gave myself 1000 health and damaged myself to 199 and the cliff racer dragged me.
And again, this mod is awesome. I was fighting some bandits and then all of a sudden I was in the air because a cliff racer snuck up behind me. I died. Amazing
this is permanent in my modlist now. Makes the combat better and it makes it so that even if I'm strong I still have to fear cliff racers if I'm injured. Bonewalkers have drain strength, cliff racers have this
What, you mean the fact that they fly around cliffsides? By all means, share your galaxy-brain wisdom with us ignorant peasants on the deep lore of Cliff Racer terminology. How does grabbing prey (like most aerial predators do) contradict this vague moniker? If anything, their vanilla behavior of stationary hovering over the player is what contradicts the Racer suffix.
They don't have limbs with witch to grab anyone, if the mod author would give them little grabby arms or legs or something that would be cool. they don't have to be animated or anything, but it would at least tell you that its grabbing you with said limbs. otherwise its just telekinetic, why not make it like a (magical er whatever) ability or something,?
Okay, thats why i also suggested you make it like a magic skill for the cliffracer.with a magic effect or something. No need to actually make a unique spell for it just add the magical visual effect of some kind. would make it look a little better..
I see it as them wrapping their tail around you. Sure, there are no animations that reflect this, but nothing in Morrowind has a dodge animation for missed attacks, either.
34 comments
EDIT:
Oh. I just learned this is compatible with the Firebreathing Cliff Racers. I suppose all we need now is a good retexture of the Cliff Racer itself - Im sure there is one somewhere....
if ( CRIsInjuredFlee == 1 )
if ( CRIsInjured == 2 )
if ( getfight == 0 )
if ( getflee == 100 )
if ( dp < 250 )
player->Fall
elseif ( dp < 3000 )
modflee 1
Face, gcz, gcx
SetPos z gcz
SetPos y gcy
elseif ( dp >= 3000 )
if ( dp < 6000 )
Face, gcz, gcy
SetPos y gcy
elseif ( dp >= 6000 )
stopscript CliffRacer_Grabs_You_SCR
endif
endif
endif
endif
endif
endif
endif
Also there's a warning about "Extra argument (palyer)" on this line (line 184 or 183)
stopcombat palyer
Changing it to "player" still gives a warning and I have no idea what I'm doing anyway.For your information Cliff Racer Grabs You and Firebreathing Cliffracers are compatible mods. TES3Viewer doesn't indicates any conflicted records.
My mod is designed not to edit vanilla cliffracer creature but to assign targeted script on cliffracer when the creature uses dialogue->voice->attack
or screams/grunts etc.
https://i.imgur.com/OqmlroO.jpg
Like always people who never downloaded the mod know the best. You give a bad name to mod users.
https://i.imgur.com/PbVllGz.png
(This mod is terrifying)
EDIT: Yeah, it works. I gave myself 1000 health and damaged myself to 199 and the cliff racer dragged me.
And again, this mod is awesome. I was fighting some bandits and then all of a sudden I was in the air because a cliff racer snuck up behind me. I died. Amazing
Bonewalkers have drain strength, cliff racers have this
It grabbed your attention. It worked and your rude remarks are insignificant to me. Have a nice day.
How does grabbing prey (like most aerial predators do) contradict this vague moniker? If anything, their vanilla behavior of stationary hovering over the player is what contradicts the Racer suffix.
If you can make better mod go ahead. I am not 3d artist.
what is wrong with the author? It's not personal. Stop taking it personally.
maybe the "blatantly obvious" was taken as a passive aggressive remark