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File credits
* MWSE Team for MWSE with Lua support * NullCascade for the initial code snippets I built this mod upon
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Changelogs
Version 1.1
basic error checking for keys.lua
Version 1.0
Initial Release
Morrowind-Keyboard-Layout-Changer
What it does
MWSE Lua mod to allow non-Qwerty keyboard layouts in vanilla engine Morrowind.
Currently supported:
Dvorak
Colemak
Workman (US and UK variants)
Known Issues
Layouts that use letters outside the standard and extended ASCII tables will remain unsupported, due to the way Morrowind translate key presses to text.
i.e. Turkish FGĞIOD, Latvian ĄŽERTY
! Warning ! Achtung ! Atención !
Don't put erroneous data into keys.lua. This mod works by overwriting the data at the memory address that Morrowind reads output text from. Changing the length of the tables could overwrite things you don't want overwritten.
As of 1.1, changing the length of the tables shouldn't be possible, but as always, garbage in garbage out.