Morrowind
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OEA

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opiter09

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4 comments

  1. lemmingbas
    lemmingbas
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    • 15 kudos
    Hi, I love this mod, thanks for making it! However, it doesn't work with Tamriel Data signposts, or Swappable Texture Signposts. I took a bit of time to fix it, and while doing that I rewrote your OnSign function to be a bit more expandable. Just add to the signsToHide and bannersToHide tables to add support for whatever else.
    local signsToHide = {
    "^active_sign_", -- Vanilla
    "^T_Com_Set%a%a%a?_SignWay", -- Tamriel Data
    "^STS_sign", -- Swappable Texture Signposts
    }

    local bannersToHide = {
    "^Act_banner",
    "^furn_banner",
    "^furn_sign_",
    }

    local function hideTooltipFromList(id, hideList)
    for _, item in pairs(hideList) do
    if id:match(item) then return true end
    end
    return false
    end

    local function onSign(e)
    if e.reference and e.reference.id then
    if config.roadsigns and hideTooltipFromList(e.reference.id, signsToHide) then
    e.tooltip.visible = false
    return
    end

    if config.banners and hideTooltipFromList(e.reference.id, bannersToHide) then
    e.tooltip.visible = false
    return
    end
    end
    end
    1. opiter09
      opiter09
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      • 23 kudos
      this works great. I will upload a new version using this code, credited of course. Unless you are against that, but then why would you share it.
    2. lemmingbas
      lemmingbas
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      • 15 kudos
      Absolutely, thanks for giving me credit. :)
  2. opiter09
    opiter09
    • member
    • 23 kudos
    NOTE: with v2.0, I named the folder to be put in MWSE/mods OEA4 Sign by mistake, while the prior one was OEA4 *Signs*. overwrite as usual and/or rename, I'm not making a new version just for that.