Morrowind
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Merlord

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14 comments

  1. Haeghilulph
    Haeghilulph
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    It seems to me I can't save the changes i make in the config, i unhide pauldrons but never see them in the end, is it just me?
    1. SAJNM
      SAJNM
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      It's not just you.
      There is an issue with the mod.

      It also does not create a .json file for storing your config data. Which it should do so.

      Here is a MWSE.log with only Hidden Robe Armor installed.
      Spoiler:  
      Show

      Morrowind Script Extender v2.1.0-2752 (built Dec 23 2022) hooked.
      Found MGE XE. Version: 0.14.3.0
      Morrowind Code Patch installed features: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 29, 30, 32, 33, 34, 35, 36, 37, 38, 39, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 55, 56, 57, 58, 64, 65, 66, 68, 72, 73, 74, 75, 76, 77, 79, 80, 81, 83, 85, 86, 87, 88, 91, 92, 93, 94, 95, 96, 97, 98, 99, 101, 102, 103, 104, 105, 107, 108, 109, 112, 113, 114, 115, 116, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 131, 133, 134, 135, 136, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 182, 183, 184, 256, 259, 261, 262, 267, 268, 269, 271, 272, 273, 274, 275, 276, 277
      MWSE Lua interface initialized.
      Morrowind Script Extender mod config registered
      Hidden Armor Robes mod config registered
      Error in mod config close callback: Data Files\MWSE\mods\mer\hiddenRobeArmor\main.lua:37: attempt to index local 'e' (a nil value)
      stack traceback:
      Data Files\MWSE\core\mcm\main.lua:77: in function <Data Files\MWSE\core\mcm\main.lua:70>


      A dirty workaround until this is fixed is to make any changes in the MCM e.g. unhide pauldrons
      Then if you are wearing a robe, unequip your robe, then re-equip your robe.
      Your changes should be now seen.
  2. calazzo
    calazzo
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    • 7 kudos
    Could you please do a version for OpenMW with the Lua scripts?
  3. superlight
    superlight
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    shame it doesnt hide gauntlets
  4. IllusiveEmperor
    IllusiveEmperor
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    Any plans to make this apply to NPCs?
  5. Ungweliante
    Ungweliante
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    Could you add gauntlets as an option for this? There's some pretty nasty clipping with some of them, e.g. daedric gauntlets.
  6. korootz
    korootz
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    Just what I needed. Btw. do you know any mod that hides gauntlets as well? That's the only thing still clipping with my robe.
  7. Gortag
    Gortag
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    • 5 kudos
    What mod is that with the "Well Fed", "Hydrated" bars? I've never seen a needs mod with visual indicators before
    1. NihilisticPoet
      NihilisticPoet
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      • 12 kudos
      Ashfall, still in Alpha.
    2. Brujoloco
      Brujoloco
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      Ashfall! It is a MWSE survival and needs mod that even in its current unfinished state is quite good! You can get it off the Discord Morrowind community and looking for it in the Ashfall channel and browsing the pinned links. I heartily recommend it .

      Check it out here: https://discord.gg/RFH94W
  8. DarkSpectre066
    DarkSpectre066
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    I'd love to use something similar to this on OpenMW. I'll keep watch, for now.
  9. TaxAkla
    TaxAkla
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    Hello, this is very interesting. Could LUA ends with the Beast limitions with boots? The old mod Boots for Beasts has created new instances of all vanilla boots without assign the foot part what allows Khajiits and Argonians to wore them.
    https://gitlab.com/OpenMW/openmw/uploads/ce632deec058ab9835ef6373919b91a6/Boots_for_Beasts.jpeg

    If LUA could detect if the player or NPCs are beast race and then disable the foot part of a boot then would we have a universal mod for any boots (vanilla or modded)?

    1. OffworldDevil
      OffworldDevil
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      That would be amazing. Sabatons are one thing, but beast races should at least be able to wear the (actual) greave part of the boot.
  10. SAJNM
    SAJNM
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    Thank you. One of the fixes I've always wanted.

    Updated comment follows;

    I looked at code and saw the following for the description section:
    local page = template:createSideBarPage{
    label = "Settings",
    description = "This mod lets you toggle whether pauldrons, gauntlets and bracers are visible when you are wearing a robe. Credit goes to Tizzo for the idea."
    }

    Should be changed to .... whether pauldrons and bracers are visible .....