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RandomPal

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41 comments

  1. Maxrebo
    Maxrebo
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    I just tested the new patches for the Moldy Horker and Thirsk Expanded and noticed some things.

    The Moldy Horker

    A boulder is blocking the staircase leading to the side door

    Thirsk Expanded

    Two of the exterior huts and clipping through some of the buildings, the first one being under the overhang\fenced off paddock connected to one of the houses and the second being the one where Brynjolfr has his smith shop setup were you can see a decent chunk of the nearby house's corner wall inside the hut.
    1. drav666en
      drav666en
      • member
      • 1 kudos
      Hi RandomPal, unfortunately I can confirm the issues Maxrebo encountered above.

      Details on the Mold Horker rock here - interestingly I opened the esp in the CS and can't see the rock, so not sure what's going on there (also checked on a fresh game). The rock can easily be disabled in game and all is fine, so no big issue.

      I had the above reported issues plus an additional issue with the Thirsk Expanded patch -  the new STOTSP has an incline going down from the back of Thirsk to the new dock area, in this patch the top of the incline is blocked by rocks and snow

      Kind regards,

      Straub666
  2. GOLGOTHA17
    GOLGOTHA17
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    your lokken patch does not work. im running the version of stotsp that has the added tr data animals if that helps
  3. zsouza13
    zsouza13
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    • 10 kudos
    Is wanders esp standalone? I can't find the original and was wondering if I needed assets, etc. Ty
    1. RandomPal
      RandomPal
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      Standalone.
  4. cubanbface
    cubanbface
    • member
    • 13 kudos
    RandomPal any updates planned for these ESP's. Been 4 years since the last update?
  5. missing some meshes specific to lokken, not sure what I'm doing wrong
  6. Jekub
    Jekub
    • member
    • 4 kudos
    I have just tried the Moldy Horker update and it causes a landscape glitch at the docks near the fort. There is a large difference in the level of the docks and the land. I can easily get of the docks by jumping but need levitate to get back on. Also the doors into the Moldy Horker don't seem to work. Is this a conflict with another mod? I have also installed your Lokken update.
    1. Valfau
      Valfau
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      Yep, it's still there. But you can use this version instead and all is good : https://www.nexusmods.com/morrowind/mods/48610?tab=files&file_id=1000024113 :)
  7. JosephRivers
    JosephRivers
    • member
    • 1 kudos
    Good day, all.
    RandomPal, thank you very much for the fine touch-ups and patches.
    Question: Is Grandfather Frost & Patch operable now? Without the door error, I mean...
  8. deleted77875333
    deleted77875333
    • account closed
    • 1 kudos
    Will there ever be a patch for Wizards' Island?
  9. drav666en
    drav666en
    • member
    • 1 kudos
    Hi RandomPal,

    Just posted in your Lokken overhaul, and again great work you are doing for the modding community.

    I've used two of your patches from this collection, in conjunction with the latest STOTSP (v2.2.2) but unfortunately have issues with both - probably my stuff up but any help will be appreciated.

    In the Grandfather Frost patch, I get an error on start indicating "Object reference Ex_S_Door missing in master". I can continue but when I get to Grandfather Frost's house it is still showing as
    Spoiler:  
    Show

    Uncle Sweetshare

    and inside everything appears to be vanilla.

    In the Thirsk Expanded patch, most of the new houses are buried in snow and rocks (without Thirsk Expanded patch, the snow and rocks are in the same locations, so maybe a conflict with the new STOTSP?)

    I've uploaded some screenshots here showing what I mean.

    Active Mods:
    Spoiler:  
    Show
    001  Morrowind.esm
    002  Tribunal.esm
    003  Bloodmoon.esm
    004  OAAB_Data.esm
    005  Tamriel_Data.esm
    006  Solstheim Tomb of The Snow Prince.esm
    007  BT_Whitewolf_2_0_HOTV.esm
    008  Patch for Purists.esm
    009  TR_Mainland.esm
    010  Better Clothes Complete.ESP
    011  Adamantium Axe 1H.ESP
    012  adamantiumarmor.esp
    013  almalexia armor.esp
    014  Apel's_Asura_Coast_Fix.esp
    015  AreaEffectArrows.esp
    016  ExcellentMagicSounds.esp
    017  Nasty Camonna Tong.esp
    018  New Argonian Bodies - Mature.esp
    019  New Bloodworm Helm.ESP
    020  Spell Scroll Text Overhaul.esp
    021  ST_Signposts_Environs.esp
    022  STA_guides_replacer_NoScript.esp
    023  SwapAddamasartusSamarys_1_00.ESP
    024  Telvanni Cephalopod Armor.esp
    025  TemplarShieldZ-TamDatafix.ESP
    026  TemplarShieldZ.esp
    027  The Bloodskal Blade.esp
    028  The Key Mod - No Names.esp
    029  TheMidnightOil.ESP
    030  Tunnel Cough.ESP
    031  What Thieves Guild.ESP
    032  Yet Another Guard Diversity - Hlaalu.ESP
    033  Yet Another Guard Diversity - Imperial.ESP
    034  Yet Another Guard Diversity - Ordinator.ESP
    035  Yet Another Guard Diversity - Redoran.ESP
    036  Yet Another Guard Diversity - Telvanni (Full Cephalopod).ESP
    037  TR_Preview.esp
    038  TR_Travels_(Preview_and_Mainland).esp
    039  TR_Mainland_2101_hotfix.ESP
    040  Expansion Delay.ESP
    041  Extended Daedric Scrolls.ESP
    042  FMI_#NotAllDunmer.ESP
    043  FMI_CaiusBigPackage.ESP
    044  GITD_WL_RR_Interiors.esp
    045  Glowing Atronachs.esp
    046  Glowing Flames - NoMoreLightlessFlames v1.1.ESP
    047  GMST Cawumaloe Manor.esp
    048  Golden Saint Variety.ESP
    049  graffhelm replacer.ESP
    050  Graht Morrowind Swamp Trees.ESP
    051  Great Service.ESP
    052  Haunted Barrows.ESP
    053  Idle Talk.ESP
    054  Its a deal.ESP
    055  JMS-shishi_door_fix.esp
    056  Khajiit-BaseReplace.ESP
    057  Khajiit-NPCPlayable.ESP
    058  LDM - Context Matters.ESP
    059  LeFemmArmor.esp
    060  LeftGloves_Addon_v2.esp
    061  Mage Robes.ESP
    062  master_index.esp
    063  mistify.ESP
    064  Articus Solstheim Clothes.ESP
    065  bcsounds.esp
    066  Better Robes.ESP
    067  Better Skulls.ESP
    068  Better_Typography_Bookarts_Fix.ESP
    069  Bob's Diverse Dagoths - Hostile Gilvoth.esp
    070  Buoyant Lord Vivec.ESP
    071  BuyoantArmigersArmor_NPC.ESP
    072  Better Robes TR.esp
    073  TR_Preview_Warning_Immersive.esp
    074  Missing snow armor.esp
    075  TOTSP TD Content Integration.esp
    076  TOTSP_Patch_for_Purists_4.0.2.esp
    077  TOTSP_TR_Preview.esp
    078  UFR_v3dot2.esp
    079  Better Morrowind Armor.esp
    080  Better Morrowind Armor DeFemm(o).ESP
    081  Complete Armor Joints.esp
    082  Complete dreugh armor.ESP
    083  Concept Art Daedric Helms.ESP
    084  correctUV Ore Replacer_fixed.esp
    085  CreeperReplacer.esp
    086  CrossbowsEnhanced+Bolts.ESP
    087  DaedricArmor.esp
    088  DaedricArmorGod.ESP
    089  Distant Thunder (No Scripts).ESP
    090  Divayth Fyr Puzzle Fixed.ESP
    091  Dubdilla Location Fix.ESP
    092  Dwemer Spectres BB + Fem (50-50).ESP
    093  Ebony Claymore.esp
    094  EBQ_Artifact.esp
    095  entertainers.esp
    096  BearArmorReplacer.ESP
    097  Beast Boots.esp
    098  New Boots of Blinding Speed.ESP
    099  New Khajiit Bodies - Mature.esp
    100  New Randagulf's Fists.ESP
    101  Nordic Chest Replacer.ESP
    102  Old Blue Fin.ESP
    103  OR_SpiritEat.esp
    104  Outdoor Banners With Sound.ESP
    105  outfit greetings tweaked.ESP
    106  Patch for Purists - Semi-Purist Fixes.ESP
    107  Pherim_Unique_Cloudcleaver.ESP
    108  Pherim_Unique_Hellfire_Staff.ESP
    109  Psy_IronMeshImprove_Uniques_BMI.esp
    110  Remiros' Uniques.ESP
    111  RFD_Heartthrum.ESP
    112  Robe of the Drake's Pride.ESP
    113  RR_Vivec_Statues_Eng.esp
    114  Services Restored.ESP
    115  Siege at Firemoth.esp
    116  Silt Strider Animation Restored.ESP
    117  sm_necro_staff.esp
    118  SN_Gold_v.3 (Septims Dumacs).esp
    119  SoldierBeltsFix.esp
    120  Patch for Purists - Book Typos.ESP
    121  Better Bodies.esp
    122  Better Creature (rev1_Daedroth).esp
    123  Unique Banners and Signs.esp
    124  Unique Dagoth Brandy & Amulet.ESP
    125  Unique Dreugh Cuirass - Better Morrowind Armor.ESP
    126  Unique Jewelry Redone.ESP
    127  Unique Rammekald.ESP
    128  Unique_and_Deadly_Belladonna.ESP
    129  Vibrant Ivy.ESP
    130  Vurt's Grazelands Trees.ESP
    131  Waterfalls Tweaks - Resize only.esp
    132  Westly_Presents_Unique_Winged_Twilights.esp
    133  New Veloth's Judgement.esp
    134  New Black Hands Dagger.ESP
    135  Dagger of Symmachus.esp
    136  Hopesfire Torch (+ brighter trueflame).ESP
    137  Unique Snowy Crown.ESP
    138  Always there Spell Breaker.ESP
    139  Hunter's Mark - A Marksman Mod.ESP
    140  Vanilla Style Unique Eltonbrand.ESP
    141  GNdagger_replacer.ESP
    142  TR_Factions.esp
    143  TR_OldTravels.esp
    144  Unique_Tavern_Signs_for_Tamriel_Rebuilt_v2.ESP
    145  Interiors_of_Solstheim_V2.1.esp
    146  Stone Halls of Solstheim - Mortified.ESP
    147  Grandfather Frost - TOTSP.ESP
    148  Thirsk Expanded for TOTSP.ESP
    149  Lokken_BM_rebalance_patch.ESP
    Any help or advice would be appreciated.

    Cheers,

    straub666
    1. RandomPal
      RandomPal
      • premium
      • 369 kudos
      Hi, unfortunately, every time TOTSP gets updated, some of the patches need to be updated too. At the moment Thirsk Expanded and Grandfather Frost are outdated. It's likely that removing both will also fix the issue you were experiencing with lokken.
    2. drav666en
      drav666en
      • member
      • 1 kudos
      Hi RandomPal,

      Thanks for the quick response - I had a sneaking suspicion that would be the problem. All good, have removed them for now and will keep an eye out for updates down the line.

      Cheers,

      Straub666
  10. Night073
    Night073
    • member
    • 1 kudos
    Do you have a NOM patch in the works, or do you know where I could find one? I didn't see one available in either your or the list of patches you linked to. 
    1. RandomPal
      RandomPal
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      • 369 kudos
      Nothing in the works at the moment as Ashfall is likely going to make every need mod outdated
    2. Jemolk
      Jemolk
      • member
      • 7 kudos
      Just want to report, NOM is most definitely not made outdated by Ashfall.  Even if Ashfall did literally everything I want in a needs mod (it doesn't, by the way, not even close, I'd still run NOM alongside it just for the cooking and food shops, which are for me the primary draw of NOM to begin with), it's an MWSE mod and doesn't presently run on OpenMW as a result.