About this mod
This is an edited version of midgetalien's original mod for fixing Bloodmoon's floating items, clipping objects and ownership issues, without touching any NPCs, creatures or containers.
- Requirements
- Permissions and credits
- Changelogs
This is an edited (purist-focused) version of midgetalien's original mod for fixing Bloodmoon's floating items, clipping objects and ownership issues.
Basically, this version only covers the cell edits for object placement and ownership bugs, without touching any NPCs, creatures or containers. From the original documentation, there are 93 issues covered by this edit, and 10 that were removed, as listed below. Other 5 additional fixes were integrated as well (thanks frankhstahl!), to a total of 98 currently fixed issues.
❓ What is included?
- Just one plug-in: Clean_Unofficial_Bloodmoon_Purist_Patch.esp.
✅ List of fixed issues:
- Brynjolfr hut in [Thirsk] contains a Nordic Silver Shortsword that would give him a full set of Nordic Silver weaponry, but it wasn't owned by him and so he didn't sell it;
- Hammock in [Raven Rock, Factor's Estate] was unusable;
- Four floating bottles in [Raven Rock, Factor's Estate];
- Two floating bowls in [Raven Rock, Factor's Estate];
- Tapestry in Factors estate inside wall/clipping;
- Two floating plates above cupboards in [Raven Rock, Bar];
- Three floating plate above cupboard in [Raven Rock, Bar];
- Standing Lamp in [Raven Rock, Bar], clipping with Kegstand;
- Floating sack [com_sack_02_pos] in [Raven Rock, Seler Favelnim's House];
- Floating book in [Raven Rock, Seler Favelnim's House];
- Clipping between book and cup in [Raven Rock, Seler Favelnim's House];
- Floating jug in [Raven Rock, Seler Favelnim's House];
- Four floating bottles in [Raven Rock, Gidar Verothan's House] by door;
- Lamp [light_com_lamp_01_175] in [Raven Rock, Gidar Verothan's House] floating by door;
- Corner lamp [light_com_lamp_01_175] in [Raven Rock, Gidar Verothan's House] floating;
- Another lamp [light_com_lamp_01_175] in [Raven Rock, Gidar Verothan's House] floating by stairs;
- Candle [light_com_candle_06_64] in [Raven Rock, Gidar Verothan's House] clipping and overhanging on table edge;
- Candle [light_com_candle_06_64] in [Raven Rock, Gidar Verothan's House] overhanging on table edge;
- Floating chair in [Raven Rock, Gidar Verothan's House];
- Candle hanging off shelf edge in [Raven Rock, Gidar Verothan's House];
- Floating bed in [Raven Rock, Gidar Verothan's House];
- Tapestry not attached to wall in [Raven Rock, gratian Caerellius' House];
- Tapestry sunk into wall in [Raven Rock, gratian Caerellius' House];
- Gap in door frame showing the "grey void" in [Raven Rock, gratian Caerellius' House];
- Floating bowl in [Raven Rock, Gratian Caerellius' House];
- Rock clipping with wall in [Raven Rock, Mine Entrance];
- Floating crate in [Raven Rock, North Store House];
- Crate clipping with another crate (due to above bug);
- Saltrice clipping with Paper in [Raven Rock, Sabinus Oranius' House];
- Floating sack in [Raven Rock, Smith];
- Tapestry floating/not in wall in [Raven Rock, Smith];
- A second floating sack in [Raven Rock, Smith];
- Floating and clipping rug in raven rock tower;
- Six taverns clipping with hutch in [Raven Rock, Gidar Verothan's House];
- No pillow on second bed in [Raven Rock, Gidar Verothan's House];
- Second tapestry sunk into wall at [Raven Rock, gratian Caerellius' House];
- Floating sack in [Raven Rock, gratian Caerellius' House];
- A third floating sack in [Raven Rock, Smith];
- Two floating plates in [Raven Rock, Smith];
- Floating journeyman repair hammer in [Raven Rock, Smith];
- Floating/over hanging log in [Raven Rock, Smith] (it was "balancing" on top of another log);
- A fourth floating Sack in [Raven Rock, Smith];
- Bottle of flin clipping in wall in [Raven Rock, Smith];
- Floating chest in [Raven Rock, South Storehouse];
- Floating sack in [Raven Rock, Southeast Storehouse];
- Floating and clipping logs in [Raven Rock, Southeast Storehouse];
- Two floating crate lids in [Raven Rock, Supply Ship];
- Floating table in [Raven Rock, Supply Ship];
- Floating barrel in [Raven Rock, Supply Ship];
- Floating sack in [Raven Rock, Trader];
- Floating candle in [Raven Rock, Trader];
- Floating fishing rod in [Raven Rock, Trader];
- Second floating candle in [Raven Rock, Trader];
- Floating plate in [Raven Rock, Trader];
- Second floating sack in [Raven Rock, Trader];
- Another floating plate in [Raven Rock, Trader];
- Two floating knives in [Raven Rock, Trader];
- Floating wooden fork in [Raven Rock, Trader];
- Floating wooden spoon in [Raven Rock, Trader];
- Tapestry stuck in wall in [Fort Frostmoth, Armory];
- Four floating sacks in [Fort Frostmoth, Armory];
- Two floating crates in [Fort Frostmoth, Armory];
- Floating paper in [Fort Frostmoth, Armory];
- Book sinking into bookcase in [Fort Frostmoth, Carius' Chambers];
- Floating book in [Fort Frostmoth, Carius' Chambers];
- Two bits of floating bread in [Fort Frostmoth, Carius' Chambers];
- Bottle clipping with cloth napkin in [Fort Frostmoth, Carius' Chambers];
- Tapestry in [Fort Frostmoth, Curtain Hall] sunk in wall;
- Four floating sacks in [Fort Frostmoth, Armory];
- Two floating crates in [Fort Frostmoth, Armory];
- Floating paper in [Fort Frostmoth, Armory];
- Book sinking into bookcase in [Fort Frostmoth, Carius' Chambers];
- Floating book in [Fort Frostmoth, Carius' Chambers];
- Two bits of floating bread in [Fort Frostmoth, Carius' Chambers];
- Bottle clipping with cloth napkin in [Fort Frostmoth, Carius' Chambers];
- Tapestry in [Fort Frostmoth, Curtain Hall] sunk in wall;
- Basket clipping with crate in [Fort Frostmoth, General Quarters];
- Floating rat meat (x2) in [Fort Frostmoth, General Quarters];
- Floating hound meat (x3) in [Fort Frostmoth, General Quarters];
- Floating napkin (x2) in [Fort Frostmoth, General Quarters];
- Two floating sacks in [Fort Frostmoth, General Quarters];
- Two sacks leaning against nothing in [Fort Frostmoth, General Quarters];
- Wine rack clipping with wall in [Fort Frostmoth, General Quarters];
- Twenty bottles clipping with wall and wine rack in [Fort Frostmoth, General Quarters];
- Four floating pillows in [Fort Frostmoth, General Quarters, Upper Level];
- Overhanging pillow in [Fort Frostmoth, General Quarters, Upper Level];
- Three floating chairs in [Fort Frostmoth, General Quarters, Upper Level];
- Book overhanging at odd position on top of another book (against the laws of gravity!) in [Fort Frostmoth, Imperial Cult Shrine];
- Floating chair in [Fort Frostmoth, Imperial Cult Shrine];
- Book clipping with table in [Fort Frostmoth, Imperial Cult Shrine];
- Second floating chair in [Fort Frostmoth, Imperial Cult Shrine];
- Plate sunk in to table in [Fort Frostmoth, Imperial Cult Shrine];
- Floating plate in [Fort Frostmoth, Imperial Cult Shrine];
- Bread sunk into plate in [Fort Frostmoth, Imperial Cult Shrine];
- Floating bowl on book shelf in [Fort Frostmoth, Imperial Cult Shrine];
- Second floating bowl on book shelf in [Fort Frostmoth, Imperial Cult Shrine];
- Five floating plates (misc_metal_plate_05) above cupboards in [Raven Rock, Bar];
- Standing plate on the shelf in [Uryn Maren's House];
- Little table (furn_com_rm_table_05) near bed in [Sabinus Oranius' House] buried inside the wall;
- Floating sack (com_sack_02_saltrice_10) on the lowest shelf in [Raven Rock, Trader], in the small room at the end;
- Floating muck shovel (misc_de_muck_shovel_01) in [Raven Rock, Smith].
❎ List of reverted changes:
- Holly Bush flora edit (already covered by Patch for Purists);
- Mirisa the Redguard's added shoes (to avoid changing NPCs);
- Nord leg's added enchantment (to avoid changing unique items);
- Second pillow in [Raven Rock, Gidar Verothan's House] (unnecessary);
- Skaal Guards' added shields (to avoid changing NPCs);
- The draugr creatures' change to undead (to avoid changing creatures);
- Udyrfrykte's added inventory arrows (to avoid changing creatures);
- Unique Rieklings' added loot and abilities (to avoid changing creatures);
- Vacant & Sados Relothan's house edits (to avoid adding NPCs);
- Zeno Faustus' added extra armor (unrequired with MCP/OpenMW).
✨ Any more Bloodmoon recommendations?
- Ghostnull's Stalhrim and Nordic Silver Weapons Restored adds three missing weapons that weren't included in-game, only in data files.
📝 Additional notes:
- Cleaned and inspected with TESAME;
- This mod is OpenMW-friendly!
All thanks and credits go to the original modders and the Morrowind community! <3