This page was last updated on 31 July 2023, 10:03PM
Changelogs
Version 3.0
Moved a few things to ensure compatibility with Corsair's Immersive Tables, OAABified the mod so that's now a requirement, Expanded the Library, Removed interior load doors, Fixed issue where new NPCs wouldn't disappear during "TG_LootAldruhnMG"
Version 2.1
Fixed dialogue error, Fixed grammatical errors, Minor changes
Version 2.0
Improved the general design, Moved the Imperial Cult chapel into its own Area, Implemented a new "Challenge" for Thief players, Other minor changes
Version 1.4.2
Fixed mesh, dialogue fix
Version 1.4.1
Cleaned the mod via tes3cmd
Version 1.4
Fixed mesh error
Version 1.3
Fixed some not lore friendly dialogue
Version 1.2
Replaced Anghils robe with a common one, to better fit in