Hey! I appreciate this mod. I am trying to do something similar in one of my mods, I can't seem to find what files this ESP edits, what did you change?
I install it but ıts still says item for rxanple has 0/600 enchantment im New to enchsntşng how to use this properly and is it conotştable with constant enchant?
Request. Please consider a MWSE version, with a slider to pick the multipler. Yes any changes would need to restart game to take effect. Would allow user to choose the amount of cheese they would like :) They may have eaten too much cheese over the holiday period!
It's so late to ask but I hope to get answer I try to extract mod in morrowind file and didn't work I DON'T know much about installing mods, watched few video about how install mod on morrowind and still cant install mod. 1.this mod need any requirements like morrowind code patch? 2.will this mod effect all the wearable item? 3.how the mod actually work?(I mean go to the game and see items automatically have more enchantment value)
Hello, sorry for answer you too late. 1: The mod requires just bloodmoon and tribunal expansions. 2: The mod affect all wearable and weapons, at least from the base game and official expansions. 3: The mod multiply one multiplifier attribute from TES Construction set, and just it.
You need to start the game by the morrowind launcher to be able to enable the .esp file, just search it through Data Files button that appear on the launcher. The .esp file needs to be in Data Files folder, in the game folder.
Hope i had help you, if you are still in trouble with it.
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Would allow user to choose the amount of cheese they would like :) They may have eaten too much cheese over the holiday period!
I try to extract mod in morrowind file and didn't work
I DON'T know much about installing mods, watched few video about how install mod on morrowind and still cant install mod.
1.this mod need any requirements like morrowind code patch?
2.will this mod effect all the wearable item?
3.how the mod actually work?(I mean go to the game and see items automatically have more enchantment value)
1: The mod requires just bloodmoon and tribunal expansions.
2: The mod affect all wearable and weapons, at least from the base game and official expansions.
3: The mod multiply one multiplifier attribute from TES Construction set, and just it.
You need to start the game by the morrowind launcher to be able to enable the .esp file, just search it through Data Files button that appear on the launcher. The .esp file needs to be in Data Files folder, in the game folder.
Hope i had help you, if you are still in trouble with it.