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Artifacts Reinstated
By CiceroTR
Version: v1.3
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Contents
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1. Requirements
2. Description
3. Permissions
4. Installation
5. Removal
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Requirements
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Morrowind and Tribunal
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Changes
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- Necromancer's Amulet -> New model and value increased from 240 to 24000.
- Bloodworm Helm -> New Model.
-Dragonbone Cuirass -> Renamed to Dragonbone Mail, altered the Mournhold Museum dialogue and topic to reflect this change. Enchantment is now cast on use to resist fire 100% and cast fire damage at a distance.
- Daedric Crescent -> Renamed to Daedric Crescent Blade. Also added a damage health enchantment to it.
- Staff of Magnus -> Swapped out it's enchantement to the unused variant that has absorb health as per the lore.
- Volendrung -> Gave it an enchantment and increased it's value from 600 to 60000.
- Auriel's Shield -> Gave it an enchantment.
- Auriel's Bow -> Gave it an enchantment.
- Lord's Mail -> Added an absorb health enchantment to it.
- Ring of the Wind -> Replaced it's fortify agility with fortify speed.
- Warlock's Ring -> Added a restore health enchantment to it.
- Mehrunes' Razor -> Replaced it's enchantment with a potent damage health one (this instantly kills low level creatures at times which suits it more)
- Eltonbrand -> New Model
- Daedric Sanctuary Amulet -> Different model (so that Madstone of the Ahemmusa is unique again)
- Fork of Horripilation -> Model has different texture layout to make it unique (original fork model is cut content known as Iron Fork)
- Renamed Scourge to Daedric Scourge
- Barilzar's Mazed Band -> Unique Model
- Dagger of Symmachus -> Unique Model
- Veloth's Judgement -> Unique Model
- Boots of Blinding Speed -> Unique Model
- Removed the second Ring of Surroundings from Dren Planation and replaced it with a l_m_rings level list in the small chest
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Permissions
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Need permission to modify my mod
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Installation
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There are two versions of the mod. And complete version (Artifacts Reinstated), and a version that only modifies the models and no stat changes (Artifacts Reinstated - Models Only). Whichever ones you choose, install them by dragging the files to you Data Files and checking off the esp in the launcher. You are meant to use only one esp. But if you do use both nothing bad will happen except you are wasting space in your load order and Necromancer's Amulet would be devalued to 240 gold again.
The files included between both archives are:
icons\
a\
a_helm_bloodworm.dds
tx_blinding_boots.dds
c\
tx_amulet_necromancer.dds
tx_ring_mazedband.dds
w\
tx_daggersymmachus.dds
w_fork_horripilation.dds
w_katana_eltonbrand.dds
w_warhammer_judgement.dds
meshes\
a\
a_art_helm_bloodworm.nif
a_blinding_m_boot_a.nif
a_blinding_m_boot_gnd.nif
c\
amulet_necromancer.nif
c_art_ring_mazedband.nif
w\
w_art_daggerofsymmachus.nif
w_art_fork_horripilation.nif
w_art_katana_eltonbrand.nif
w_art_warhammer_judgement.nif
textures\
tx_a_blinding_a_boot.dds
tx_a_bloodworm_helm00.dds
tx_a_bloodworm_helm01.dds
tx_amulet_necromancer00.dds
tx_w_eltonbrand00.dds
tx_w_eltonbrand01.dds
tx_w_eltonbrand02.dds
tx_w_eltonbrand03.dds
tx_w_eltonbrand04.dds
tx_w_symmachus_hilt.dds
tx_w_symmachus_jewel.dds
tx_w_warhammer_judgement_00.dds
The files that are different between the two archieves are:
artifacts.esp
artifacts_unique.esp
artifacts.esp is the file that gives you stat changes and the unique models
artifacts_unique.esp is the file that gives you just the model changes
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Removal
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To unistall, you must go to your Morrowind launcher and disable the artifact or artifact_unique esp's and then go to Data Files in your Morrowind directory and remove the following
icons\
a\
a_helm_bloodworm.dds
tx_blinding_boots.dds
c\
tx_amulet_necromancer.dds
tx_ring_mazedband.dds
w\
tx_daggersymmachus.dds
w_fork_horripilation.dds
w_katana_eltonbrand.dds
w_warhammer_judgement.dds
meshes\
a\
a_art_helm_bloodworm.nif
a_blinding_m_boot_a.nif
a_blinding_m_boot_gnd.nif
c\
amulet_necromancer.nif
c_art_ring_mazedband.nif
w\
w_art_daggerofsymmachus.nif
w_art_fork_horripilation.nif
w_art_katana_eltonbrand.nif
w_art_warhammer_judgement.nif
textures\
tx_a_blinding_a_boot.dds
tx_a_bloodworm_helm00.dds
tx_a_bloodworm_helm01.dds
tx_amulet_necromancer00.dds
tx_w_eltonbrand00.dds
tx_w_eltonbrand01.dds
tx_w_eltonbrand02.dds
tx_w_eltonbrand03.dds
tx_w_eltonbrand04.dds
tx_w_symmachus_hilt.dds
tx_w_symmachus_jewel.dds
tx_w_warhammer_judgement_00.dds
artifacts.esp
artifacts_unique.esp