Morrowind
Help us shape the future of the Vortex mod manager by taking our survey

File information

Last updated

Original upload

Created by

CiceroTR

Uploaded by

CiceroTR

Virus scan

Safe to use

Tags for this mod

About this mod

Necromancer's Amulet and the Bloodworm Helm now have their own unique model. Alongside some adjustments to the stats for artifacts in game to match the ones they are described to have in the lore. Also now Eltonbrand has a unique appearance and Madstone of the Ahemussa is unique again due to a model swap on the Daedric Sanctuary Amulet.

Requirements
Permissions and credits
Changes are as follows:


- Necromancer's Amulet -> New model and value increased from 240 to 24000.

- Bloodworm Helm -> New Model.

-Dragonbone Cuirass -> Renamed to Dragonbone Mail, altered the Mournhold Museum dialogue and topic to reflect this change. Enchantment is now cast on use to resist fire 100% and cast fire damage at a distance.

- Daedric Crescent -> Renamed to Daedric Crescent Blade. Also added a damage health enchantment to it.

- Staff of Magnus -> Swapped out it's restore health enchantment to an absorb health one.

- Volendrung -> Gave it an enchantment and increased it's value from 600 to 60000.

- Auriel's Shield -> Gave it an enchantment.

- Auriel's Bow -> Gave it an enchantment.

- Mehrunes' Razor - Changed it's enchantment to a potent damage health effect to be more lore friendly with the instant death description.

- Lord's Mail -> Added an absorb health enchantment to it.

- Ring of the Wind -> Replaced it's fortify agility with fortify speed.

- Eltonbrand -> New Model

- Daedric Sanctuary Amulet -> Different model (so that Madstone of the Ahemmusa is unique again)

- Fork of Horripilation -> Model has different texture layout to make it unique (original fork model is cut content known as Iron Fork)



As for the design of the two artifacts that are now unique. I wanted to not stray too far from the vanilla models they were using. I felt like Bethesda gave the necromancer amulet the exquisite one on purpose. They didn't have time to make a unique model so they chose one that has a green gem in the middle, something that the necromancer amulet has in the series including Daggerfall. So I modified an exquisite amulet to bring it more in line with the amulet in future installments while also keeping it in line with the vanilla implementation. This also goes for the Bloodworm Helm. It is a Nordic Trollbone Helm in the base game, and the lore mentions it as magically formed bone. In Oblivion, the Bloodworm helm is a modified version of the helm of Oreyn Bearclaw. In Morrowind, the Helm of Oreyn Bearclaw is a modified version of the Nordic Trollbone Helm. So I took all that into consideration and also the vanilla implementation, so I settled on something between the Trollbone Helm and Oreyn Bearclaw.

For version 1.1, Eltonbrand is now blue for the Bluebrand Easter egg, and Daedric Sanctuary Amulet is a common Dunmeri claw amulet so that it is not sharing a model with another artifact from the main quest.

Version 1.2, Fork of Horripilation is unique now with slightly darker handle textures. This is so mods using the fork model would not be the same as this artifact. Tamriel Rebuilt used Iron Forks quite a lot and I plan to have Iron Forks in Cutting Room Floor in the future.