Fix an issue where health was not updated correctly when under the effect of Fortify Health.
Fix an issue where birthsigns that add endurance were not detected.
Improve tooltip.
Version 1.7
Disable the enhanced tooltip until chargen is complete.
Version 1.6
Change how attribute potential is tracked internally. This should be more compatible with mods that make changes to attributes at character creation, as well as better handling other changes to attributes (e.g. quest rewards).
Track changes made to levelupsPerAttribute by other mods that don't trigger custom events.
Version 1.5
Distribute excess attribute cap more evenly at level up.
Add an option to disable retroactive health calculation, to allow this mod to be more easily used with other mods that provide alternative health implementations.
Version 1.4
Fix an issue where the updated tooltip did not appear when mousing over the "Level" text.
Version 1.3
Check GMSTs when needed instead of just at start up. This should be more compatible with other mods that alter them via scripts.
Add an enhanced Level Up Progress tooltip that shows attribute potential and skill level ups per attribute. It can be enabled via the Mod Config Menu.
Gracefully handle the case where chargen is complete, but the character does not have a birthsign. This should be more compatible with mods that break chargen.
Version 1.2
Calculate health retroactively for existing characters.
Version 1.1
Fix an issue where new character data was saved too early.