Dunno, I'm not using Ashfall currently. This mod uses standard GameHour global variable to get/set time passed, if Ashfall uses a different timer for cooking it could be unrelated
try this: open the in game console, type show gamehour
read a book (take your time, mod just takes note of real time seconds passed while reading) close the book, open the game console, type again show gamehour
gamehour should have advanced by some decimal (a hour is 3600 seconds or 60 minutes, hour is usually displayed with 2 decimals so e.g. if you spent 50 minutes real time reading gamehour should advance by 50/60 = 0.83 If you just spend 30 real time seconds reading while playing the game at default 30x timescale you will hardly notice any difference, playing with a timescale of 8-10 or lesser is probably needed for this mod to make sense
Any chance for a Lua version of Dynamic Time Speed? It's been broken for three years because of MCP's "CellChanged" fix. It really made the world feel more immersive with realistic travel times between cities, since Vvardenfell is supposed to be far more massive than depicted in-game.
Not interested at the moment, but maybe you could try suggesting it in the Morrowind Modding Discord requests? Maybe some modder is still looking for Modathon ideas...
Great work abot! Beautiful, small and clean. Is there any way for the game to continue as normal whilst menu/dialogue is open? (like in TES3MP for example) Figured that would be the next logical step
The one tool I know allowing something like this for standard Morrowind.exe is Talky Morrowind, but that may be hard to find/setup and honestly I don't think Morrowind would feel good without easy inventory access but to each their own I suppose. If you want to give it a try probably you can find it on tesall.ru
17 comments
1) Put kagouti meat on a fire with Ashfall
2) Read a book for 60 seconds.
3) Stop reading a book
Then the kagouti meat will NOT be more cooked, correct?
could you add an option to gain speechcraft while reading, depending on the time read?
Saw the update, thank you.
open the in game console, type
show gamehour
read a book (take your time, mod just takes note of real time seconds passed while reading)
close the book, open the game console, type again
show gamehour
gamehour should have advanced by some decimal (a hour is 3600 seconds or 60 minutes, hour is usually displayed with 2 decimals so e.g. if you spent 50 minutes real time reading gamehour should advance by 50/60 = 0.83
If you just spend 30 real time seconds reading while playing the game at default 30x timescale you will hardly notice any difference, playing with a timescale of 8-10 or lesser is probably needed for this mod to make sense