Man, there's just always some sort of problem with the Skeleton Key in these games, isn't there? Not unbreakable in Morrowind, caps Security at 60 in Oblivion, gets taken away in Skyrim.
That's completely false. OpenMW has lua support now, but its implementation is entirely different. MWSE mods are still not supported and it's likely that they never will be.
Would it be possible to make a version of this for the Pilgrim's Lantern? I know it lasts years or whatever but it's always bothered me that there are ACTUAL infinite light sources and then one with just 9999999 durabilty.
I think the Skeleton Key should unlock doors AND traps with infinite uses. It's a legendary artifact known for giving the user access to anywhere, why should a mere trap pose a problem? Would this be possible now with Lua?
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