Morrowind

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Feuerkl1nge

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Feuerkl1nge

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12 comments

  1. ItsGarrett01
    ItsGarrett01
    • member
    • 0 kudos
    Hellooo! Love how this looks :)

    Unfortunately, I can't quite figure out how to install it on my OpenMW Linux distribution.

    What do I do with the ini files? And where do the texture files go as well as the shader files?
    1. Feuerkl1nge
      Feuerkl1nge
      • supporter
      • 34 kudos
      They all go to the same location. Means the main directory of openmw that is containing the executable.
      ReShade doesn't have a linux support and do not run on it with a native openmw installed.
      You can try to run the windows version of openmw on linux via wine + DXVK extension.
      If you want to run the native linux version of openmw, you would have to run only the opengl32.dll via wine + DXVK.
      I'm not sure if that is possible.
    2. ItsGarrett01
      ItsGarrett01
      • member
      • 0 kudos
      I see. Unfortunately, openmw on linux doesn't contain a one-folder main directory. It has many different file paths across the computer. So, that makes sense, now, why I wasn't able to install coronashade on my install even though I added it to my resources folder. The directory structure is just simply different.

      Appreciate the feedback and the quick reply back! :D
    3. nygh
      nygh
      • supporter
      • 0 kudos
      here i made a tutorial for that Here
  2. Demanufacturer87
    Demanufacturer87
    • supporter
    • 43 kudos
    Looks and works amazing, thank You :)
  3. KyeTor2017
    KyeTor2017
    • member
    • 0 kudos

    Love this! But I get a 'Unable to save current preset. Make sure you have write permissions to C:/Program Files/Open MW 0.46. 0/CoronaTheColdShade.ini' error message at the top of my screen that doesn't go away. Help?"
    1. Feuerkl1nge
      Feuerkl1nge
      • supporter
      • 34 kudos
      Try to run the game as admin. Alternatively you could install the game to another location then the standard Program Files folder.
      Something like "C:\Games\OpenMW 0.46" for example.
  4. Ceart
    Ceart
    • member
    • 2 kudos
    Is there a chance for depth of field effect? or better blue fog like in mge xe?
    1. Feuerkl1nge
      Feuerkl1nge
      • supporter
      • 34 kudos
      Some post processor effects like DOF are not fully supported by OpenMW. Atm, they can't be integrated consistently.
      I'm not sure about the fog, but I suppose fog effects especially the volumetric ones are too specific for reshade.
      The ENB's binary is written for specific games and have a higher chance to implement such extra effects to OpenMW. Not for sure.
      But it's only written to a handfull of games and is far away from supporting OpenMW, I guess.
      (Edited 08.07)