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kartoffels olaf

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Kartoffels

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131 comments

  1. Arthandas9
    Arthandas9
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    • 11 kudos
    I want to use this mod along with MET, I'm a little confused by all the optional files. MET has a set of optional face meshes to download and this mod has two different sets of MET textures. So if I use MET's face meshes I no longer need this mod?  "kart_facelift_textures" include MET textures so all of them are already upscaled? Are "MET face textures" exactly the same as in the current MET version?
  2. zsouza13
    zsouza13
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    Hey my friend, can these meshes work with standard vanilla? Tyvm
    1. Kartoffels
      Kartoffels
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      ye
    2. zsouza13
      zsouza13
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      I'm sorry, I should have specified. I meant the meshes work with vanilla textures? Thank you again. I apologize on my miscommunication. 
    3. Kartoffels
      Kartoffels
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      yes should look fine. if you don't like the style try caleb's I have a link to it the description.
  3. Kursings
    Kursings
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    • 3 kudos
    Miniels face is bugged in the pilgrims rest inn, she just like a breton face, colliding with her normal redguard face
  4. ronyalan
    ronyalan
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    • 14 kudos
    a must have mod

    10/10
  5. bastik841
    bastik841
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    Thanks for the great mod, i have two questions though.

    1. What is the MET- Texture version for ?
    2. Do you take paid mod requests, as long as the customer is just asking for little things ?

    Thanks.
    1. Kartoffels
      Kartoffels
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      1. The MET textures are for those who want those textures specifically. I provide them here separately from MET as a whole just in case a mod overwrites the main faces and you really wanted the MET faces.

      2. DM me, it depends on what you want done.
  6. Turtington
    Turtington
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    Would you mind a request for a touch up on the female Breton vampire face? Its kinda cross eyed and looks a bit silly lol. 
    1. Kartoffels
      Kartoffels
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      Not really doing much modding RN, but feel free to modify the meshes/textures as you wish, you could also use caleb's head for that one specifically.
    2. Turtington
      Turtington
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      I'll check it out! Thanks!
  7. 438642
    438642
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    Some of the head meshes have issues with mouth opening; NPCs with certain headmeshes do not move their mouths when they talk, and some of their mouth seems to be 'attached' with their shoulders with rig, as they move their mouth with breathing(=moving their shoulder parts up and down).

    I can't specify which head mesh in particular, but so far, I've noticed various Imperial female heads, and some Altmer male, Imperial male, and Bosmer male head having this issue. I wouldn't imagine an issue like this would go unnoticed so far, so I'm leaning towards that this was caused on my own end. However, if you could check on this matter, it would be great.
    1. Kartoffels
      Kartoffels
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      are you openmw or morrowind?
    2. 438642
      438642
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      Using MWSE at the moment. Also using Familiar Faces as well. I had to let it overwrite your mod(with MO2) in order to avoid the issue I've described.
    3. Kartoffels
      Kartoffels
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      yeah is probably something to do with the heads being nested. It used to not be an issue, wonder why its cropping up recently.
  8. HandsomeOre
    HandsomeOre
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    Will a Knife-Ears version be made?
    1. Kartoffels
      Kartoffels
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      ears are actually attached to the hair not the head, so it should just work^tm.
    2. HandsomeOre
      HandsomeOre
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      • 6 kudos
      It will cover your improved hair meshs right?
    3. Kartoffels
      Kartoffels
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      yeah I guess? just pop open the head in nifskope and replace the ears
  9. callistofalling
    callistofalling
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    • 63 kudos
    hello there, thanks very much for the mod! :) possibly silly question: I downloaded the recent meshes update to get the Bloodmoon heads and saw the nifs in this Facelift update have the file names B_N_Nord_M_Head09 through 13 but the nifs I already have in my meshes folder (from a different replacer, I think) are named B_N_Nord_M_Head_09 through 13 with an extra underscore at the end, which of these two is correct? thanks in advance! :)
    1. Kartoffels
      Kartoffels
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      B_N_Nord_M_Head09 is from the data files dump of the original game meshes. Something like _09 wouldn't be a pluginless replacer.
  10. Brcknt
    Brcknt
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    Thanks for such a great mod!

    Do you have any plans to cover any of the new heads added by Bloodmoon?
    1. Kartoffels
      Kartoffels
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      Oh those yeah. Mmm I should probably do that starting from Caleb's.

      actually I remember why I hated them, they don't come with eyelids.