Morrowind

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Created by

Vtastek - OperatorJack - Kurpulio

Uploaded by

OperatorJack

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About this mod

The 5th entry in the Magic Mechanics series. Using invisibility now changes the way you view the world. Instead of only becoming transparent, you see through an ethereal lens that warps and twists the environment around you. Also, under the effect of invisibility, Daedra and undead creatures will seem... different.

Requirements
Permissions and credits
Changelogs
Magic Mechanics - Enhanced Invisibility
By: OperatorJack, Kurpulio and Vtastek



Requirements
- Morrowind
- Tribunal
- Bloodmoon
- MGE XE 0.10.1
- MWSE 2.1+

This mod requires the most recently nightly build of MWSE. Please be sure to run the mwse-update.exe before playing this mod. If your MWSE build is not from January 23, 2020 or newer, you will receive errors.

Description
Using Invisibility now changes the way you view the world. Instead of only becoming transparent, you see through an ethereal lens that warps and twists the environment around you. Daedra and Undead appear differently, making them distinct from other creatures around you. Watch the video to see exactly how the new visual effects should work.

This mod is inspired by the visual effects of Frodo's ring in The Lord of the Rings movies. 

This mod does not use an ESP. This mod IS NOT compatible with OpenMW, at least until support for MWSE mods is added.

Magic Mechanics Mod Series
The Magic Mechanics mod series is a collection of mods that expand, improve and alter the vanilla Morrowind magic system in various ways. Mods in this series start with the abbreviation "MM" in their titles. To view all of the mods currently in the series, take a look at the series documentation on GitHub!

Permissions
MWSE-Lua code may be used for any purpose for Morrowind. Please do not use it for other games. Please credit OperatorJack as the original author of any code.
Otherwise, this mod or its contents may not be used without contacting the authors first. This was a team effort. Please contact us before using a given resource. 

Installation
Use a mod management tool to install the mod.

After that, the shader file must be setup in MGE before starting the game.
1) Open MGEXEgui.exe in morrowind folder
2) Click "Shader setup..." on Graphics tab
3) Click "Modding >>>"
4) Double-click on "Invisibility" so that it moves to the "Active Shaders" box.
5) Click "Save"
6) Close MGE.


Removal
Use a mod management tool to remove any installed files from your mod directory.

Credits
- Vtastek for creating the invisibility shader.
- OperatorJack for scripting and mechanics.

- Kurpulio for designing and creating the VFX.

- Greatness7 for his help in programming the shader usage.
- EJ-12 for his help and advice on particles and meshes.
- MelchiorDahrk, RedFurryDemon, Merlord, R-Zero and the other people over on the Morrowind Modding Discord for their help and input.
- "water" textures from Tamriel_Data.