Please don't trust so called "guides", they are often way behind with mod updates, try all the mod options and THEN decide with your brain what to keep enabled
It appears that the new journal update message isn't showing up properly when the journal entry is not associated with any visible quests; like the location of blade trainers, and blade trainers' advice / gift, all the rules for the guilds, etc.
When I asked NPCs about those topics, there is a blank, empty space below their dialogue response where the vanilla 'Your journal has been updated' message would normally appear. It looks something like this;
Spoiler:
Show
_____________________________________________________________________________ | Rithleen | Warrior Rithleen lives two houses south, upstairs. | | | | Tyermaillin | Healer Tyermaillin lives two houses south, downstairs. | | | | Sjorvar Horse-Mouth | Master-at-Arms Sjorvar Horse-Mouth lives in a guar herder's hut in the middle | of nowhere west of Caldera. I've only been there once, and couldn't give your | directions. Go look for him if you feel like a little hike. | | | |_____________________________________________________________________________
Those three empty-lines are where the journal update message would normally appear. If I scroll around the dialogue box, the empty-lines gets properly lined up with other dialogues, like how the game is saying "Oh, that's right - these are empty lines and shouldn't take up this much space."
I'm having an issue about the quest info tooltip that appears when you highlight any quests on journal (shown in the second screenshot in mod page). It seems that tooltip only shows up exactly once the first time I open up my journal and highlight a quest in my current game session, and after I either click on quest to see the entries, or close the journal, or switch to 'topic' bookmark menu, or close the bookmark, the tooltip won't show up at all. Reloading a save doesn't solve this either; I have to quit the game and restart in order to make it appear, and it will only do so once.
I don't think this supposed to happen, no? I haven't touched any settings in MCM, either.
Ah, sorry, there is some bug with the caching of info hints. It will probably take some time to fix. In the mean time please revert to version 1.16 (and set tooltip delay in vanilla game setting to something not 0) [EDIT] OK should be fixed in version >= 1.19
Hey abot, I was wondering if it's intentional that the "Add quest name information to journal message" feature adds it's own unique message box, instead of modifying the vanilla one? As in, you get both the old and the edited journal update message box.
It is not ideal but changing the game setting string message from inside the Journal event was too late/did not seem to work. I will see if I can think of some other trick but no guarantee.
This mod is indispensable for finding quest IDs to advance broken quests through the console without opening the construction set. Especially if you play mods with broken quests. But any Morrowind install is sufficiently broken to warrant this feature!
Only disabling the search filter input field (see also). Best workaround IMO is to change the in game Journal hotkey to some non-alphanumeric/rarely used hotkey combo.
hey, would it be possible to group quests by city? like if you were to find a name of the city in the quest description and group them... maybe if more cities are mentioned either use the most mentioned or group them in others cathegory...
it should already possible to filter anything in quest name just typing it in search filter. If you mean filtering the quests by something present anywhere in full journal content it is something I'd like to add but there is not currently an easy/fast way to do it from MWSE-Lua I can think of at the moment. For now when I need something like that I'm using old quest collater search
Great mod, but when I have search enabled it will eat any input despite the search box not being clicked first, meaning I can't close the journal with 'J'. Furthermore, if I disable search it seems sorting, prefixes, and quest hints are all disabled.
I cannot selectively disable the journal keybind inside the search input, it is all or nothing so it is disabled as a journal shortcut when you have the text filter enabled (if you check the calendar mod it does the same). I will see if I am able to make the search disabled keeping the other functions.
I have this mod ever since it came out and never left a comment, but... thank you. This is a really good QoL mod. I recommend this as an essential install be it for newbies, who just want vanilla, or pretty much everyone else.
I think currently the whole journal blob is not really write accessible from MWSE Lua (unless looking for some memory hack for which I have not enough knowledge), but there are similar mods already like the one I like/use to keep a separate calendar entry for each day that can make a similar job. Or workarounds like this one, I'm not 100% sure it is compatible with latest MWSE-Lua but you should give it a try
> escaspian wrote: Hi, works great for me in OpenMW. Thanks! Only thing is, there is no MCM for OpenMW that I know of so I'm playing with defaults. Is there any way to manually configure options?
Great work! LOL are you joking? OpenMW is totally incompatible with MWSE-Lua functions used by this mod, so you are playing with OpenMW defaults probably. [EDIT] well, maybe the new bookmark size may work in OpenMW as it is just a texture replacement essentially but I think that's it [EDIT2] added quote of original question to make thread still understandable
> Laugh as you will, but I am playing Open MW with MO2. Loaded this just to see what would happen and I can bring up the quests. If you respond to my original question, I'll test other features. Even easier would be if there is a way to get MCM with OpenMW if you know, I'm new to OpenMW but looks like that one is a no.
IMWSE-Lua commands are not compatible with OpenMW. This mod is 95% MWSE-Lua commands. If you are happy with the mod doing basically nothing, I am happy for you too. After all it's just a couple of text files sitting in a folder. [EDIT] added quote of original comment. You can see the whole quoting here, where escaspian cannot try to escape (pun intended) from what originally written [EDIT2] LOL escaspian managed to escape/delete what he wrote even in the mirrored thread. Luckily I copied the original text in my posts here. [EDIT3] ok, just to try and make some sense of the thread, I've been suggested a possible explanation could be: before trying OpenMW, escaspian was using a Morrowind.exe version without Tribunal and Bloodmoon updates installed . As a lot of journal functionalities have been added to Morrowind.exe journal with Tribunal update, that could explain why using OpenMW he found a better Journal (similar to the standard Morrowind.exe one upgraded to Tribunal/Bloodmoon). But definitely, nothing added by this mod MWSE-Lua coding except maybe the bookmark texture.
75 comments
When I asked NPCs about those topics, there is a blank, empty space below their dialogue response where the vanilla 'Your journal has been updated' message would normally appear. It looks something like this;
_____________________________________________________________________________
| Rithleen
| Warrior Rithleen lives two houses south, upstairs.
|
|
|
| Tyermaillin
| Healer Tyermaillin lives two houses south, downstairs.
|
|
|
| Sjorvar Horse-Mouth
| Master-at-Arms Sjorvar Horse-Mouth lives in a guar herder's hut in the middle
| of nowhere west of Caldera. I've only been there once, and couldn't give your
| directions. Go look for him if you feel like a little hike.
|
|
|
|_____________________________________________________________________________
Those three empty-lines are where the journal update message would normally appear. If I scroll around the dialogue box, the empty-lines gets properly lined up with other dialogues, like how the game is saying "Oh, that's right - these are empty lines and shouldn't take up this much space."
change line 1345 in main.lua
from
---updateLayout(el:getTopLevelMenu())
to
updateLayout(el:getTopLevelMenu())
[EDIT] updated in version 1.19
I don't think this supposed to happen, no? I haven't touched any settings in MCM, either.
In the mean time please revert to version 1.16 (and set tooltip delay in vanilla game setting to something not 0)
[EDIT] OK should be fixed in version >= 1.19
Like this: https://imgur.com/a/nV2rlqN
Must have mod.
maybe if more cities are mentioned either use the most mentioned or group them in others cathegory...
For now when I need something like that I'm using old quest collater search
I will see if I am able to make the search disabled keeping the other functions.
Do you think you'll make it possible to actually write on your journal, someday?
Or workarounds like this one, I'm not 100% sure it is compatible with latest MWSE-Lua but you should give it a try
Great work!
LOL are you joking? OpenMW is totally incompatible with MWSE-Lua functions used by this mod, so you are playing with OpenMW defaults probably.
[EDIT] well, maybe the new bookmark size may work in OpenMW as it is just a texture replacement essentially but I think that's it
[EDIT2] added quote of original question to make thread still understandable
IMWSE-Lua commands are not compatible with OpenMW. This mod is 95% MWSE-Lua commands. If you are happy with the mod doing basically nothing, I am happy for you too. After all it's just a couple of text files sitting in a folder.
[EDIT] added quote of original comment. You can see the whole quoting here, where escaspian cannot try to escape (pun intended) from what originally written
[EDIT2] LOL escaspian managed to escape/delete what he wrote even in the mirrored thread. Luckily I copied the original text in my posts here.
[EDIT3] ok, just to try and make some sense of the thread, I've been suggested a possible explanation could be:
before trying OpenMW, escaspian was using a Morrowind.exe version without Tribunal and Bloodmoon updates installed . As a lot of journal functionalities have been added to Morrowind.exe journal with Tribunal update, that could explain why using OpenMW he found a better Journal (similar to the standard Morrowind.exe one upgraded to Tribunal/Bloodmoon).
But definitely, nothing added by this mod MWSE-Lua coding except maybe the bookmark texture.