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Nevena - l1lartur0 - Lucevar

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=============================
Twin Lamps and Slave Hunters (Cleaned - Edited - Minor Fixes) v2.0.7b
by l1lartur0 and Lucevar
=============================

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Description
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A cleaned and edited version of Nevena's nifty mod (v1.5). Join the Twin Lamps or side with the slave hunters.

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Requirements
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Morrowind
Nevena's Twin Lamps & Slave Hunters v1.5 (https://mw.modhistory.com/download-64-4457)

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Installation
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1. Install Nevena's Twin Lamps & Slave Hunters v1.5.
2. Install Twin Lamps and Slave Hunters (Cleaned - Edited - Minor Fixes).
3. Use the Nevena's Twin Lamps & Slave Hunters_Edited.esp plugin. Do not use the Nevena's Twin Lamps & Slave Hunters 1.5.esp plugin.

Strongly advise not to update from versions earlier than 2.0b, as many of the fixes cannot be implemented retroactively. Also not recommended to install mid-game, especially after beginning any vanilla quests involving the Twin Lamps and/or slaves.

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Credits
=======
Nevena - creator of Nevena's Twin Lamps & Slave Hunters
l1lartur0 - various fixes/edits
Lucevar - additional grammatical fixes/edits
SAJNM - reported major bugs which led to the v2.x.xb releases

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Permissions
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Feel free to incorporate this into your mod, so long as:

1. Your mod is free.
2. Credit for the bits used from Twin Lamps and Slave Hunters (Cleaned - Edited - Minor Fixes) are given to myself, Lucevar, and Nevena.

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Version History
===============
2.0.7b (15 January 2021)
- Fixed the quest for gaining support from the Temple by adding the missing topic required to progress.

2.0.6b (28 November 2020)
- Cleaned Galyn Arvel's potty mouth and fixed the quest involving Sarish.

2.0.5b (14 September 2020)
- Added dialogue conditions for the "go free" topic to prevent vampire cattle from being free, as freeing them breaks a few things.

2.0.4b (5 September 2020)
- Fixed a couple of speaker conditions pertaining to the "join the Twin Lamps" topic.

2.0.3b (26 August 2020)
- More fixes involving Ilmeni Dren's quests.

2.0.2b (25 August 2020)
- "aid the Twin Lamps": Changed dialogue conditions which (hopefully) resolves an issue with Ilmeni Dren not recognizing the support of the Fighters Guild, Imperial Legion, and Imperial Cult.

2.0.1b (16 August 2020)
- Made a few adjustments to the "go free" topic when pertaining to Reeh-Jah which should act as a "fail safe" to prevent errors that might occur under rare circumstances.

2.0b (11 August 2020)
- Fixed missing/broken dialogue functions/conditions.
- Added and edited several lines of dialogue.

1.6.1 (6 May 2020)
- Fixed a scripting error pertaining to the "special key" topic.
- Moved Blaze to a more convenient location within the cell.

1.6.0 (15 April 2020)
- Added new dialogue for Im-Kilaya at the Argonian Mission when the player has freed at least one slave.
- Tweaked some of the dialogue with the slaves pertaining to "Go free" and "guide" topics to ensure that the "Twin Lamps" topic is made available.

1.5.9 (9 April 2020)
- Added a not-so-subtle clue to some of the responses under the "safehouse" topic with the dialogue conditions that doesn't make the player privy to the locations of the safehouses.
- Removed a few more unnamed Slave Hunters from the Slave Hunters outposts (too confined of a space to adequately move around, me thinks).

1.5.8 (7 April 2020)
- More fixes/edits to the "aid the Twin Lamps" dialogue.
- Made some adjustments to the "go free" topic which will hopefully prevent freed slaves from responding as if they're still in bondage.
- Edited the Slave Hunters journal entries which pertain to the timed quests for the faction. I added the amount of time given to complete the respective quest. View it as a stopgap of sorts until (if) I figure out how to add a functioning timer that would display the current time left to complete the quest in the journal entry, or perhaps create an item for the player to have in their possession to display this info upon activation.
- Fixed an issue with SH_QuestDesidero which kept Desidero Claudin from acknowledging the quest pertaining to the Mabrigash bride as completed.
- Removed double spaces and made a couple of other minor fixes to the book "Ysahp's Tales".
- Minor cleaning of a few scripts MWEdit bitched about.

1.5.7 (1 March 2020)
- Some fixes/edits to the "aid the Twin Lamps" dialogue.
- Nixed (hopefully) the annoying "Who's there?" bug.

1.5.6 (25 February 2020)
- Ability to join the Twin Lamps once again (sorry for the snafu!).
- Topic "aid the Twin Lamps" has been added back after accidentally getting deleted (again, sorry!).

1.5.5 (18 January 2020)
- Added a slavepen to the Slave Hunters outpost near Ald'Ruhn.
- Adjusted the door markers in the safehouses and Ambika's Apothecary to fix some "entering-the-cell-goofiness".
- Remove a few of the slave hunters from the Slave Hunters outpost interior to cut down on some of the crowding issues.
- Adjusted the colour to the wall crack to black to make it look more like a gap in the wall.

1.5.4 (5 January 2020)
- More typos fixed (Lucevar for the win once again!).

1.5.3 (3 January 2020)
- Minor script fix.
Following issues found/suggestion courtesy of Lucevar:
- Several more typos fixed.
- Iain Aurelia gets some fancy duds to match the refinery of his wife, Aurora.

1.5.2 (31 December 2019):
- Fixed/edited dialogue and journal entries.
- Fixed remaining NPCs with missing faces and/or hair.
- Fixed entering the interior cell of the Ebonheart Slave Hunters output.
- Added quest triggers to Messina Wasaki and Solita Mona that were missing which were required to properly expel your character from the Slave Hunters under certain conditions.
- Minor script fixes.

1.5.1 (23 December 2019): Initial release.
- Fixed a couple of NPCs that had missing faces and heads.
- Created pathgrids to the interior cells added by this mod.
- Added ownership to a few more items (mainly in the slave hunters outposts).
- Moved the location of the slave hunters outpost that is between Vivec and Ebonheart to fix a minor conflict with Necessities of Morrowind.
- "Unearthed" the slave hunters and the slave hunters outpost that were (for whatever reason) placed under the ground near Ald'ruhn.
- Kubrika Busana will no longer have the ability to sell spells, as he doesn't have any spells available for purchase.
- Adjusted the lighting in most of the interior cells added by this mod.
- Various minor adjustments to interior rooms and doors.
- Minor adjustments to the slave hunters outposts to fix various gaps and seams.