Morrowind
0 of 0

File information

Last updated

Original upload

Created by

zelazko

Uploaded by

zelazko

Virus scan

Safe to use

Tags for this mod

About this mod

Small part of my incoming Fighters Guild Questline Overhaul Mod optionally allows player to bring the egg poachers from Fighters Guild quest to be brought to justice at Imperial fort or you can let them go. If you choose to let them go you can encounter them at unspecified mine.

Permissions and credits
Changelogs
I merged all my small Fighters Guild mods into one plugin.

Fighters Guild Egg Poachers Arrest or Go
By zelazko
Version: 1.2

=============
Requirements
=============
Morrowind
============

Description
============
Small part of my incoming Fighters Guild Questline Overhaul. Mod optionally allows player to bring the egg poachers from Fighters Guild quest to be brought to justice at Imperial fort or you can let them go. If you choose to let them go you can encounter them at unspecified mine.
============

Installation
=============
Drop FG Egg Poachers Arrest.ESP inside your Data Files folder and activate the plugin in manager of your choice.
==================

Incompatibilities
==================
Anything that edits:
egg poachers ( dialogue topic) and does not clean this topic with TESTTool.
FG_Egg_Poachers ( journal entry) and does not clean this entry with TESTTool.
=====================

Known Issues or Bugs
=====================
Should be none.
===========

Load Order
===========
Place:
FG Egg Poachers Arrest.ESP
where you place the rest of your quest mod plugins.
========

Credits
========
Thanks to Bethesda Softworks for developing Morrowind and the Construction Set.
Thanks to Brucoms for developing the TES3 Readme Generator this readme was made from.
Gavrilo93 - for giving me idea how to go about this mod.
Dwalin2012 - bug report (fixed in v1.1)

Permissions
============
Do as you like with this mod as long as you don't beg for donation or use paywall in any kind of way
=============