I'm a bit new to this modding business but I placed the files in Data Files and enabled the .esp. I see the trap door behind Vivec (and I can go down the trap door to his quarters which render fine) but I do not see the main meditation hall (where Vivec is floating) changed as it is in the included pics. Something I am doing wrong perhaps?
I cleaned the mod, with tes3cmd.exe basically all is good. Only one redundant cell. Thanks!
CLEANING: "Vivec's Chamber.ESP" ... Cleaned redundant WHGT from CELL: vivec, palace of vivec Output saved in: "Vivec's Chamber.ESP" Original backed up to: "Vivec's Chamber~1.ESP"
Cleaning Stats for "Vivec's Chamber.ESP": redundant CELL.WHGT: 1
How do you start the mod? I'm within the main temple portion with Vivec but nothing has changed as far as I can tell. I'm using OpenMW if that changes anything. Are his quarters accessed somewhere else?
Well, he's borderline mortal at this point anyway, being cut off from the Heart for so long. Probably needs rest at some point, even if it's only once a month.
This looks like a really well done mod. I can't review it properly though because it's a restricted area, which makes sense =) All I've done is verify that it's actually there and works, which it does. Endorsed.
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I looked through data files and could not find it.
CLEANING: "Vivec's Chamber.ESP" ...
Cleaned redundant WHGT from CELL: vivec, palace of vivec
Output saved in: "Vivec's Chamber.ESP"
Original backed up to: "Vivec's Chamber~1.ESP"
Cleaning Stats for "Vivec's Chamber.ESP":
redundant CELL.WHGT: 1