Morrowind
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Meta Barj0

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troctsch

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17 comments

  1. akh
    akh
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    I don't think it works at all. At least not for potions in quick slots:
    https://imgur.com/a/62LqmiU
    1. troctsch
      troctsch
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      • 5 kudos
      Interesting, It's been a long time I've not maintained the thing. Gonna take a look asap.
    2. aurum42
      aurum42
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      • 12 kudos
      Were you able to replicate this? Also, did you have any luck fixing the 'healthy appetite' issue described by Necrolesian?
  2. Necrolesian
    Necrolesian
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    There seems to be a bug that happens when I fail to eat an ingredient (due to low alchemy skill). In this case, I get the "I have just ingested an ingredient" message when I try again, even if I close and reopen the menu, and even if I wait for a long time. I think it's waiting for the effect to appear, but since I failed, it never does?

    Saving/reloading allows me to try again. Also MCP's "healthy appetite" feature would eliminate the problem.
    1. troctsch
      troctsch
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      • 5 kudos
      Thanks for your feedback, I'm gonna take a look
    2. troctsch
      troctsch
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      Actually, you're right, I designed the mod taking for granted that healthy apetite is always activated. I'm working on bringing a fix now.
  3. JaceyS
    JaceyS
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    I like the concept of this, but it is worth noting that a lot of scripting mods (MWScript and LUA) use dummy potions to apply magic effects to the player, and this mod does not play well with them doing that.
  4. Pherim
    Pherim
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    Hello, I noticed this error in the MWSE.log:

    Error in event callback: .\Data Files\MWSE\mods\MAB0\ingestion\ingestion.lua:272: attempt to index local 'exploitableMetadataController' (a nil value)
    stack traceback:
    .\Data Files\MWSE\core\event.lua:137: in function '__index'
    .\Data Files\MWSE\mods\MAB0\ingestion\ingestion.lua:272: in function 'getExploitableEffectActiveTimeInvalidatedEventName'
    .\Data Files\MWSE\mods\MAB0\ingestion\ingestion.lua:278: in function 'registerExploitableModEvents'
    .\Data Files\MWSE\mods\MAB0\ingestion\ingestion.lua:286: in function 'startCrossModInterop'
    .\Data Files\MWSE\mods\MAB0\ingestion\ingestion.lua:333: in function 'start'
    Data Files\MWSE\mods\MAB0\ingestion\main.lua:52: in function <Data Files\MWSE\mods\MAB0\ingestion\main.lua:44>
    [C]: in function 'xpcall'
    .\Data Files\MWSE\core\event.lua:150: in function 'trigger'
    .\Data Files\MWSE\core\event.lua:170: in function <.\Data Files\MWSE\core\event.lua:140>
    1. troctsch
      troctsch
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      Hi there, have you downloaded and installed MAB0's foundations? This mod library is necessary to make all MAB0's mods working properly.
    2. Pherim
      Pherim
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      Yes, I have. But I don't know if this error is even a problem... I have seen similar errors when loading a savegame an MWSE mod has not been used with, but the error usually goes away when saving the game with the mod active. Anyway, I just thought I'd mention it in case there is a problem with it.
    3. troctsch
      troctsch
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      I review a little ingestion code base and indeed, that is a bug when you use ingestion without MAB0's exploitable, I'm on my way to post a fix. Thank you to have reported this.
    4. Pherim
      Pherim
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      • 245 kudos
      Nice. You are welcome.
  5. wolfstriker
    wolfstriker
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    • 3 kudos
    Did you also fix ingredient stacking?
    1. wolfstriker
      wolfstriker
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      I read the description LOL Thanks for making this,endorsed!
    2. troctsch
      troctsch
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      • 5 kudos
      Oh thank you so much!
  6. ciauz2
    ciauz2
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    Thank you for making this, I really enjoyed it so far, but I feel it's a bit too much restrictive. Can you add an option to allow one ingredient AND one potion at a time? In your other mod you allow magic effects from different sources, so this could be the same I think, and one more ingestion wouldn't make your stomach burst :)
    1. troctsch
      troctsch
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      Yeah, sounds like a plan for an update. I'll create a mcm option to allow ingestion of one ingredient and one potion. Thanks for your feedback