About this mod
If you're Thieves Guild member or joined Telvanni House you can spare the agents near Calder Mine.
- Permissions and credits
- Changelogs
Fighters Guild Spare Telvanni Agents
By zelazko
Version: 1.0
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Requirements
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Morrowind
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Description
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If you're Thieves Guild member or joined Telvanni House you can spare the agents near Calder Mine.
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Installation
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Drop it in your Data Files folder and activate FG Telvanni Agents.ESP
Or install it with mod manager of your choice.
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Incompatibilities
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Anything that edits:
Telvanni Agents (dialogue topic)
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Known Issues or Bugs
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I tested mod on OpenMW 0.46.0 Nightly build - no issues there.
Cleaned mod with TES3cmd.
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Load Order
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Place FG Telvanni Agents.ESP where you place the rest of your mod quest plugins or use mlox.
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Changelog
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1.0 - initial release
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Credits
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Thanks to Bethesda Softworks for developing Morrowind and the Construction Set.
Thanks to Brucoms for developing the TES3 Readme Generator this readme was made from.
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Permissions
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Do as you like with this mod as long as you don't beg for donation or use paywall in any kind of way.