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  1. Tezrel
    Tezrel
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    I've hunted for a good 15+ minutes with my gamma up, but I can't find the entrance. That doesn't mean you did a poor job of it, but I'm going to take a break and try again later tonight.

    Edit: Looking at your screens, I think I see the entrance is against a lake wall so there's a hint!

    Edit 2: After getting very well acquainted with the bottom of central Lake Amaya, I COC'ed correctly to my first guess of "Dwemer Observing Station". IMO, the entrance is too far away from the added-in Dwemer architecture, and so without any hints or pointers to the entrance, it leads to more player frustration than a rewarding feeling like you've found it or earned something.

    I'm glad the entrance isn't super obvious, but maybe more Dwemer pieces/clues to lead players to the grotto entrance would be helpful.

    Currently I'm level 10 and going to have a real tough time getting through those enemies, but will beef up and come back. Looking forward to exploring the proper dungeon!

    Update: Good little dungeon crawl! Interesting design, more clever that the typical vanilla dungeon. Maybe too much loot at the end, but with a decent challenge to get it.