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PoodleSandwich

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PoodleSandwich2

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8 comments

  1. TheGhostHybrid
    TheGhostHybrid
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    • 4 kudos
    Tiny request: please update the version at the top of the page! It still says 1.5 when it should say 1.6 :)
  2. lawnjartsftw
    lawnjartsftw
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    • 1 kudos
    Thanks for the mod, and for the bug report. For those wondering, It looks like the bug has been partially fixed for the upcoming .46 release of OpenMW, with a full-fix being pushed to a latter release. What effect this initial patch has on this particular mod when playing via OpenMW is not known at this time, as I haven't tested it yet.
  3. Wubbledee
    Wubbledee
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    • 14 kudos
    Hmm, no I was wrong. She's still doing her suicidal wandering up there.
    1. PoodleSandwich2
      PoodleSandwich2
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      • 131 kudos
      Are you using OpenMW and what other mods do you have? Thanks :)
    2. Wubbledee
      Wubbledee
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      • 14 kudos
      No, just MGE XE. I think the problem is solved. I was loading Animated Morrowind II before your plugin.
  4. Wubbledee
    Wubbledee
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    • 14 kudos
    I tried a new game and so far Hul has not wandered near the Camona Tong. Thanks.
  5. Wubbledee
    Wubbledee
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    • 14 kudos
    Does this require a new game? I added the mod a few hours in and Hul is still lingering on the corner club.
    1. OffworldDevil
      OffworldDevil
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      Try using the ResetActors console command.