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Von Djangos

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vonwolfe

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65 comments

  1. vonwolfe
    vonwolfe
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    Request - if anyone can record a short video with some of these lines in game, that would be much appreciated! Bonus points if you subtitle who you're playing as at the time and add a title card. My framerate is too poor to make a video trailer for this mod. Thanks!
  2. Kurgaen
    Kurgaen
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    Does the quest greetings mod block these greetings? Or do they work together? I was trying to test and get the imperial guards to say lines about the emporer and what not, but i can't get it to happen.
  3. MistaJo
    MistaJo
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    Is this mod compatible with OpenMW?
  4. kathaaria
    kathaaria
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    this makes such a huge difference in the game world, and i love that it wasn't made with AI, so cool
    1. vonwolfe
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      Its literally using a tool to repurpose existing voice assets.

      Anyone who thinks this is morally different to quest voice Greetings needs their head checked.

      All the same moral complications are present with this mod.

      The only thing that changed was the sophistication of the tool. 
  5. tyftyb
    tyftyb
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    was this created using AI voice-cloning like openAI and elevenAI?
    1. vonwolfe
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      No, they weren't. 2019 was way before they came out. They are original files spliced together in audio editing software.

      But if you want to crap on quest voice greetings, surely this mod shouldn't exist either, right?
  6. hjalmir
    hjalmir
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    Is it very heavy weighed? I'm not sure for a hundred percent, but I think, that the Quest Voice Greetings have slowed my game a little bit. Looks very nice though. 
  7. deleted4003972
    deleted4003972
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    Love the immersive little touches this mod brings.
  8. Radix838
    Radix838
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    I'm not sure if this mod is responsible, but it now seems like all the NPCs in my game only ever say the same one line each. I wonder if this is a load order thing. Should this mod work better if its loaded first or last?
    1. JoylessJoker15
      JoylessJoker15
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      I?have had this issue too but this also happens on vanilla. I had not intalled any voice mods yet and the npcs in seyda neen just kept saying the same thing.
    2. PhoenixRime
      PhoenixRime
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      This is a very rare bug and so far no one has been able to fix it. I also encountered it. The only solution is to load an early save.
    3. Kellborn
      Kellborn
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      This is caused by the "main" script failing to start. In the console, type "startscript main"; this should permanently fix it.
  9. dreughjiggers
    dreughjiggers
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    Is this mod superseded by Quest Voice Greetings?
    1. vonwolfe
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      Not quite - this has lots of dark elf Male extra lines, which quest voice greetings lacks.

      This is also a generic dialogue replacer - quest voice greetings (mostly) adds to specific npcs.
  10. loinbread
    loinbread
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    I can't wait until we can use deepfakes to create additional voiced lines for modding.
    1. Sslaxx
      Sslaxx
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      Heh. If you're going to use Deepfakes, I'd use them to replace all the mer voices in Oblivion with ones more fitting...
    2. loinbread
      loinbread
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      That's a solid idea... all except the Adoring Fan!
    3. kinginhope
      kinginhope
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      The day has come sun and moon
  11. IlanSmolders
    IlanSmolders
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    What lines are not 'original'? If possible, I want to play as vanilla as possible and have only things restored or added that were MEANT to be in the game by the developers or the lore in the game, not the insight of the modders. So, in other words, does this mod take some personal liberties that may conflict with what was already supposed to be in the game? With kind regards
    1. PhoenixRime
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      You can use my mod: Voice Overhaul for this, but it's not finished yet.