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About this mod

This mod lets you do more quests for the Ashlander tribes. Ideal for roleplaying. Part of the May Modathon Month.

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Part of the May Modathon Month

In my opinion one of the most interesting places in the game are the Ashlander camps, however content-wise they are one of the most underdeveloped parts of the game. In fact, according to UESP, there are only five quests that you can do for the Ashlander tribes:

This mod aims to change that, by allowing the player to do more quests for them. This mod might be ideal for an Ashlander warrior roleplay, or for roleplaying a Nerevarine who actually cares for his people so he helps them out.

Features of this mod:

- 11 new Ashlander quests (which is more than double of the amount that vanilla offers)
- They are little, roleplaying quests which help you feel more immersed with the Ashlander way of life: Help set up the ebony trade, hunt down dangerous beasts, help an Ashlander learn more about the outside world etc.
- An opportunity to advance in the "Ashlanders" faction
- 3 Urshilaku, 3 Zainab, 3 Erabenimsun quests + two quests for Ashlanders outside these camps (The Ahemmusa camp is left untouched so that the mod would be compatible with Julan, Ashlander Companion)
- Small rewards, and the feeling that the player's actions have an effect on the world of the game
- Clean, bug-free, lore friendly mod (Version 1.1. fixed that one bug it had, and cleaned that one vanilla dialogue entry which was accidentally dirtied.)

Is it compatible with [mod name]?

Probably. Literally all this mod does is adding 11 new quests to Ashlander NPCs that are not used otherwise anywhere. And yes, it is even compatible with Morrowind Rebirth.

To begin:

Become an Ashlander, by completing the initiation rite of Sul-Matuul, and then talk with Ashlander NPCs in the camps or outside. Some of the quests also require you to complete other vanilla quests, before they become available.


Just Morrowind.