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Stripes

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NoUsernamesNotTaken

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16 comments

  1. SaikyoFox
    SaikyoFox
    • member
    • 7 kudos
    YOU CHOOSE THE WRONG BOSMER TO MESS WITH! >.>
    Yes! If you're reading this, this is the mod that's causing your issues.

    Good mod but terrible method to "activate it"
    1. admose
      admose
      • member
      • 0 kudos
      Would anyone be willing to create a version of this mod that doesn't create an NPC to activate it? There must surely be a less disruptive way.
  2. N00BOON
    N00BOON
    • member
    • 2 kudos
    Where are the sound files the mod is connected to located in the Data Files? The Khajiit are missing their voice and I kinda want to fix it if I can.
  3. Mrovkogon
    Mrovkogon
    • supporter
    • 6 kudos
    This has funny side effect when used with bard mods turning lutes to "weapons" so they can be equipped by player character :D 
    (You play your lute to raise your spirit whilst yelling you n'wah :D ) It's not a bug though, just a fun side effect.  
  4. deleted58981371
    deleted58981371
    • account closed
    • 0 kudos
    I cannot understand how this mod has less than 100 endorsements. I would very much like to see this ported to android: Michael Mack ring tones sorted by contact disposition
  5. BlLLthecat
    BlLLthecat
    • supporter
    • 69 kudos
    Love this! It works well. I mainly got it so I could tell when I was in sneak or not, as it's hard to tell sometimes lol. But this was the first time I've heard my character's voice! Tears are welling up as I type :-) . Not sure why anyone wouldn't know what this is about. It's clear in description.
    Thanks for this added feature! "Time to kill" haha.

    Edit: You fixed "Ganthrof" visiting us each save! As you said you did in last update. Nice job.
  6. Veroth726
    Veroth726
    • member
    • 0 kudos
    Why oh why won't this bosmer "Gathrof" leave me alone?! I'm tired of him popping up in my house.
    Other than that annoyance I rather enjoy hearing my orc spout "annoying creature" at everything he sees.
  7. LordAltrath
    LordAltrath
    • member
    • 0 kudos
    I don't get what this mod is about ?
    1. perroamarillo
      perroamarillo
      • premium
      • 28 kudos
      me neither
  8. adamoffthepack
    adamoffthepack
    • member
    • 0 kudos
    This still getting updates ? Love this mod
    1. NihilisticPoet
      NihilisticPoet
      • premium
      • 15 kudos
      Wanted to let you know the Khajiit has missing sound files apparently. A bummer, I love the aggressive Khajiit voices.
  9. AerynRaJirrah
    AerynRaJirrah
    • member
    • 0 kudos
    I like the idea and it seems to work well enough. However, if you wish to add a little more immersion, consider using the 'Say' command instead of the 'PlaySound' command. It would not only force the player character to visibly speak, but it would provide a subtitle as well.

    Instead of: playsound, "0s_am01"
    Try this: Player-> Say "Sound\0s\AM01.mp3" "The prey approaches."

    Also, every time I load a save that Bosmer guy respawns and gets all up in my face. I've had to kill him like nine times already. lol

    Again, great idea and it's functional. Just a few adjustments to the script functions and this is solid.
  10. hurrdurrmurrgurr
    hurrdurrmurrgurr
    • member
    • 3 kudos
    What if you have a custom race?
    1. NoUsernamesNotTaken
      NoUsernamesNotTaken
      • member
      • 59 kudos
      If you are using a custom race, theres no need to activate this plugin but no harm if you do.