Morrowind
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Merlord

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Merlord

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14 comments

  1. Tezrel
    Tezrel
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    • 13 kudos
    You gifted me one of my favorite Morrowind experiences ever with this, just this weekend, upon the very well known Death of a Taxman quest.

     - Find the taxman's murderer. He gloats and is not sorry. Binary reaction options: now we fight / don't worry I won't tell.
       (Too weak to take this guy with my freshly-rolled Bosmer Accountant.)
     - Choose the latter, smug s'wit falls for it. Leisurely whistle walk back to the Census & Excise Office.
     - Can't tell Socucius who the murderer is, NO PROBLEM.
     - Grab Ganciele, guard on duty there with Supreme Follower System and another patrolling outside.
     - Enter murderer's shack, press "k" and EXULT. He goes for me, but justice is served quickly. I don't touch him.
     - Walk back to Socucius, get the full reward as if I killed him myself a la vanilla Morrowind.

    What a contrivance! I love rigging things to role play better than the official released allowed. Couldn't have done it without Kill Command & SFS.

    Thank you.
  2. godvivec1
    godvivec1
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    • 0 kudos
    Insanely underrated mod.

    Being a mage and watching my three summon sit there until I'm already on my knees with a claymore smacking me is rage inducing. 
  3. JettN77
    JettN77
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    • 48 kudos
    this     is     cool
  4. GlitterGear
    GlitterGear
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    • 85 kudos
    Thanks so much! Now I don't have to take a battle ax to the face, just to get my summons t to do anything. 
  5. LexCorp
    LexCorp
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    • 17 kudos
    Ah yesss... Now the question is what necromancy mod would be best suited for this?
    1. aurum42
      aurum42
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      • 12 kudos
      I asked the tes3mods subreddit for necromancy mod recommendations some time back myself. I'll most likely be using Dopey Necromancy with this.

      https://www.reddit.com/r/tes3mods/comments/7eh79g/seeking_a_specific_kind_of_balanced_lorefriendly/
    2. LexCorp
      LexCorp
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      • 17 kudos
      Thanks for the link Aurum42. I plugged Dopey Necromancy and Necromancy Realism into mwedit and didn't find any overlapping changes. So I'm thinking both can be used together. Plus, there has gotta be more than one way to do Necromancy in Elderscrolls lore right?
  6. Zetman20
    Zetman20
    • member
    • 16 kudos
    For some reason it won't let me endorse this, but thank you greatly for this mod. It will make playing a conjurer much more fun for me.
    1. Merlord
      Merlord
      • premium
      • 283 kudos
      No worries! Try waiting 15 minutes before hitting endorse again :)
  7. ToskaSavvy
    ToskaSavvy
    • supporter
    • 1 kudos
    Me again. I'm not finding a MCM page for this mod? Very bizarre, since it has all the right coding and whatnot. Starting to wonder if another mod is conflicting somehow.
    1. Merlord
      Merlord
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      • 283 kudos
      A conflict is very unlikely. Have a look in MWSE.log and see if there are any errors
  8. redondepremiere
    redondepremiere
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    • 73 kudos
    I'm sure this will synergize well with Vampire's Embrace.
  9. Jaig
    Jaig
    • member
    • 7 kudos
    This is fantastic, because can you really even call yourself a necromancer if you can't stand on a hill and point dramatically at a town while your skeleton hordes swarm around you? Because I don't think you can. This will make a lot of summoners very happy.
  10. Againglow
    Againglow
    • member
    • 0 kudos
    Very useful mod, thank you for sharing.