Morrowind
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NullCascade

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31 comments

  1. erg0
    erg0
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    Killed last witness, still had to pay 250 for the initial attack.
    1. korootz
      korootz
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      Yeah, it doesn't seem to work with guards very well. Murdering a lonely guard inside a house still leaves a bounty.
  2. Akaliah
    Akaliah
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    Are there any OpenMW Equivalents?
    1. Zackhasacat
      Zackhasacat
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      I'll be releasing a mod very similar to this for OpenMW(0.48+) in the next few days.
    2. Akaliah
      Akaliah
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      Link to Zacks Mod!

      https://www.nexusmods.com/morrowind/mods/53384?tab=description

      Very good.
  3. Wubbledee
    Wubbledee
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    • 10 kudos
    I suspect this mod is causing me to have a negative bounty. I'm also getting the witness message after killing hostile enemies in dungeons.
    1. baobabcosmos
      baobabcosmos
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      Yep, same here. Getting the message upon killing hostiles in dungeons. Also I got a negative bounty at some point in my playthrough. Had no idea where it came from until I saw your post, which leads me to think that it might be this mod
    2. BjornTjockPals
      BjornTjockPals
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      I also got negative bounty, but I don't have a clue yet, after what action it appeared
    3. tanstele
      tanstele
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      Also got negative bounty and strange in numbers. Like -48 drakes or something like that after clearing ebony mine. Initialy got only 400something as all guard jumped into lava, so it might be leftover after substracting 500.
    4. Teirdalin
      Teirdalin
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      • 49 kudos
      It's just because you are SO innocent that the guards owe YOU money.
  4. outcastl
    outcastl
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    Hmm not sure if it is only me but this does not seem to work with Regional Bounty. Last witness message comes up but no bounty dissapearing.
    1. Squall82
      Squall82
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      Doesn't work either with or without Regional Bounty. Only the message shows up.
  5. Rollergrub
    Rollergrub
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    Doesn't seem to work for me. I get the message saying the last witness was killed, but I still very clearly have a bounty from killing them.
  6. Baconsama
    Baconsama
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    Works like a charm, really a must for immersion.
  7. oddjelly
    oddjelly
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    @everyone having problems.
    Are you guys using the nightly MWSE build, 2.1?
    http://nullcascade.com/mwse/mwse-dev.zip
  8. Jake954
    Jake954
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    I don't know if this was done on purpose, but if you attack someone, and a guard approaches you and offers you the choice of paying the fine, going to jail, or resisting arrest, and you resist arrest and kill everyone in the area/room, you'll still have a bounty because the guard spoke to you. So if you did a crime that gave you a bounty of 1000 and the guard approaches you and you kill more people and your bounty goes higher, it wont remove the 1000 only the new bounty so you'll be stuck with that bounty even though everyone that saw you is dead. And this happens everytime a guard approaches you which is often when doing crimes.
    1. Rhubrarb
      Rhubrarb
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      I mean I feel like if you've killed a cop you're likely to be apprehended, the game isn't going to go into the details of how they investigate crimes but it does make sense.
  9. Pretender6
    Pretender6
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    Is it possible to add the Werewolf Forget with this? And possibly alongside Region Bounty?
  10. PapaPlays
    PapaPlays
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    I'm having a problem with this mod. It says the last witness was killed, but I still get a bounty.
    1. Glisp
      Glisp
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      • 14 kudos
      Same here.
    2. rockbiter68
      rockbiter68
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      Yup. Came here to report the same thing.

      Love the mod idea, by the way. Been looking for something like this for a while.
    3. Roxterat
      Roxterat
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      Same here..