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Merlord

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38 comments

  1. Ziyr
    Ziyr
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    If you can't do this without needing to resort to MWSE, then make a post and open an issue with the OpenMW team. They will gladly listen and resolve your issues. The goal for the future OpenMW is to make all of this possible. If people like you actually report these issues, many new things will become possible in OpenMW.
    1. Merlord
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      You're right. I'm going to hang up my hat as a Morrowind modder and just leave it all to the openmw devs, who are known for their fast development speed and tendency to adopt new features into their engine on a whim.
  2. Akhenaset
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    Which lines in the .lua file do I need to change to adjust the Disposition at which the bed owner permits me to sleep in his or her bed? Currently, as I've discovered by testing, the threshold is 63 Disposition, and I'd like to raise it to make the game a little more challenging.
  3. stuff1234567890
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    I've encountered a small issue with inns/taverns not permitting rest when paid for (at least in some cyrodiil places), easy fix is to turn the mod off in the mod menu, sleep, then turn it back on. I'd appreciate a patch/bug fix for this tho, it's a little immersion breaking.
    1. Merlord
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      Try the Publicans mod, which fixes a lot of bugs in vanilla around bed ownership
  4. stuff1234567890
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    I've encountered a small issue with inns/taverns not permitting rest when paid for (at least in some cyrodiil places), easy fix is to turn the mod off in the mod menu, sleep, then turn it back on. I'd appreciate a patch/bug fix for this tho, it's a little immersion breaking.
  5. Khayig
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    This mod is really practical and it works well. I love how it makes the relationship with the characters more meaningful (or at least more useful).
    I wish there were a way to still sleep in an owned bed (like by sneaking for example).

    I was looking at the code and wondered if changing this part :
    if getIsBed(targetObject) then
            if not hasPermission(e.target) then
                tes3.messageBox( sNotPermittedMessage )
            else
                tes3.runLegacyScript{ command = "ShowRestMenu"}
            end
            return false
        end

    By adding the script to show the rest menu after the line to show the message box would work to still show a message box when not permitted and also sleep in the bed at the risk of getting a bounty.
    I'm not good a modding lua so i don't know if it would be a good workaround or if it'd create problems.
    Thanks
    1. Khayig
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      It seems to work to allow me to sleep, but I haven't figured out if it'll give me a bounty like it's supposed to in the vanilla game or if there's any unintended side effect of changing the code.
  6. xundeadbrittx
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    Incompatible with Project Cyrodiil when renting a bed from any innkeeper, the bed is still "Not Permitted".
  7. Jadefang
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    Maybe it's outside the scope of this mod, but I do think that if the bed's owner is dead, I should be allowed to sleep in it.

    For instance, after I killed Foryn Gilnith, I still can't sleep in his hammock because he didn't like me in life, though logically he should not be able to object in his now-indisposed state.
    1. Merlord
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      Hmm that's odd, this mod is supposed to take that into account. I'll see if I can replicate the issue.
    2. SumSineRegno
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      Had the same issue. Could be another mod and it not playing nicely.
    3. skiddles1337
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      same issue after I killed Foryn Gilnith
    4. Merlord
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      Raise a bug on the bug tracker page so I remember to look into this.
    5. Merlord
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      This has now been fixed in version 1.4
    6. Vengyre
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      Just got this issue in a new version of a mod. NPC is dead (random TR NPC) and I've slept in his bed for several days. But one time, I came back and the bed is "not allowed". Disabling Bed Buddies allows me to sleep in it.
    7. Zackhasacat
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      The problem is that if the NPC who died is removed, by despawning or by the player disposing of their corpse, they no longer have a mobile, so the health can't be checked.

      This could be fixed by saving known dead NPCs in a lua table, or by using getdeadcount if such a function exists in lua.
    8. paranoidnendoroid
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      I'm still encountering this issue, also with Foryn Gilnith. I think it's because his body despawned after some time, as Zackhasacat suggested. Is there a console command we can use as an override?
  8. Fairawen
    Fairawen
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    *Hold that thought, I might be dumb, checking*
  9. toxicpsychotic
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    Since EasyMCM apparently isn't a thing anymore, maybe you should update this to remove it as a listed requirement?
    1. Merlord
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      Done, thanks
  10. vinny2020
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    I'm still not able to use beds of dead NPCs. I was able to up until their body despawned. I tried the fix in the bugs section, still no luck. :(
  11. DotFX
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    Not sure, but it seems to not work well with Welcome home mod. In Seyda Need, after completing the investigation into the murder of the tax guy, in WH you receive a key to a new player home. The bed inside is indicated as owned (everything else is owned by "player" as indicated by ToggleFullHelp command). And this bed is "Not permitted" to be used. Is there a way to fix it? I kinda want to sleep in an actual bed, not a straw one (playing Ashfall).