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me

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1a789a1

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38 comments

  1. PinkieSatanas
    PinkieSatanas
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    Can anybody tell me how to edit the race? I'd love to add some skill bonuses for different kind of builds.
  2. JFenixGG
    JFenixGG
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    • 0 kudos
    i just want to let you know this is literally how i will play my first playthrough
  3. antrobzz
    antrobzz
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    Surprised you don't mention how you beef up the skeleton summon, that's cool enough to be it's own mod. Feels strong, but npcs get the buffed summons too so it evens out a bit. Always wanted a mod that let me summon the stronger skeletons, this is as close as I've gotten.
  4. AAAZZZzzzaaa
    AAAZZZzzzaaa
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    • 1 kudos
    Is there a way to replace the Illuminated order skeleton with this one?
  5. KolincaRN
    KolincaRN
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    • 5 kudos
    Hey!

    Just stumbled across this mod and it looks amazing!

    A nice addition would be, thinking of the alternate starts mod, making an add-on that really makes city guard NPCs hostile (MWSE-wise, to contemplate TR and others).

    The gameplay would pretty much be ransacking dungeons, sneaking and selling to dubious NPCs (like thieves guild), maybe casting charm to buy a house and have basic interactions.

    Plus, an adaptation of the survival mods for you to require bone meals as food would be quite fun.

    Sorry, getting too many ideas and I haven't even installed the mod hahaha.

    doot
  6. SylvaniusRex
    SylvaniusRex
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    Tried the mod out...

    Is there any way to not get killed on sight by the guards as soon as I pick skele as my race?

    I think I found the chunk of code that involves it, I... I want to see if I can modify it myself just to keep the guards from killing me at chargen?...

    Or is there perhaps a way that I can start a game, and then change the race to skele after completing chargen and getting out of city limits to avoid the guards?
    1. 1a789a1
      1a789a1
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      • 8 kudos
      You're running another mod that causes that to happen most definitely.
    2. Shadpweaver
      Shadpweaver
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      • 1 kudos
      Same, may be a consequence of necrocraft, only mod other than this that touches undead.
      edit: confirmed disabling necrocraft fixes the issue, I believe that necrocraft made normal citizens\guards  hostile to undead and this mod registers you as undead to make skeletons non hostile to you, net result is guards attack with both mods enabled
    3. SylvaniusRex
      SylvaniusRex
      • member
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      Yup, after tinkering around and digging up mod after mod, it turns out it was the necrocraft mod.

      Gonna try and find a good alt start mod to get me away from civilization so I'll have a fighting chance. Should be fun.
  7. Yesss, I love me some playable skelly
  8. Capl1
    Capl1
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    • 0 kudos
    I love how you changed the description, I almost want to steal it for myself :D
    Also if you don't mind me asking what are some of the changes in the new update? 
    1. 1a789a1
      1a789a1
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      • 8 kudos
      Nothing I was just making the page look fancy
      Cool lich mod by the way!
    2. Capl1
      Capl1
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      Ah ok, I thought you updated the mod as well. Thanks for the compliment :D
  9. pun6gund
    pun6gund
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    I'm having trouble with wonky effects (tooltip on almost all effects and even skills), on the interface and construction set it displays like 'sEffectRestoreStamina' instead of just 'Restore Stamina' effect. It seems it's just this mod and disabling it makes everything look normal again... can someone help?
    1. 1a789a1
      1a789a1
      • member
      • 8 kudos
      anytime you edit and save something in the construction set it creates a game settings in the .esp that adds "S" to everything in the menu
      you got to clean the .esp with MWedit or the Enchanted Editor.
  10. ColdTyrant
    ColdTyrant
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    • 34 kudos
    May Azura light your path!