Morrowind
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pierocks45

Uploaded by

fizlepierock

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5 comments

  1. neravaroftheskaal
    neravaroftheskaal
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    Nice, Good Bonuses with Equal Cons, and Sun damage is annoying.
  2. kuyondo
    kuyondo
    • member
    • 31 kudos
    In my opinion, this mod made the item even more OP. You can wait until the sun goes down and then fight. Its tedious, yes, but atleast fighting with the mantle out of light gives it the dark/evil/necromantic vibes for its user.

    At higher levels, the elemental weaknesses becomes insignificant. Unless youre hardcore roleplaying, theres no reason to be afraid about elemental weaknesses.

    I would substitute those weaknesses with something like damage/drain fatigue every second, or weakness to normal weapons 100-200%.

    What do you think?
    1. fizlepierock
      fizlepierock
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      Good idea, when I'm able to, I'll make an alternate download with some of those things.

      Edit: I've made some changes and put them into an optional file, sorry it took me so long, I forgot.
  3. Therampantfury
    Therampantfury
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    • 3 kudos
    Pretty sure that the only reason the mantle was balanced in the first place was because you can't resist sun damage with 100% magic resist.
  4. 1kenji
    1kenji
    • supporter
    • 0 kudos
    Yeah I've personally edited the sun damage out in the past of it because I got tired of taking my mantle off to travel. This is a neat balance.