Morrowind
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Varlothen

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varlothen

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About this mod

This is an overhaul of the armor in Morrowind that tries to stick to vanilla values.

Requirements
Permissions and credits
Changelogs
This is the first part of a long standing mod I've been toying with making to adjust the stats of 
nearly all equipment in the game. Ideas like intuitive tiers for armor, reasonable price 
escalation, and a more uniform enchantment scheme, are the main driving force behind this, but I 
also don't want to stray too far from Morrowind's own values and have everything SEEM like it was 
done in a spreadsheet (it was). Thus I've tried to keep small idiosyncrasies like the cephalopod 
helm and the like intact in some fashion.

What this hopefully is, is a mod that you won't notice while playing, but will subtly encourage you 
to experiment with the different armors as you level up before acquiring your end game set.

Biggest Differences
Dreugh Armor is now a light armor to help fill out the category.
Dwemer Armor is now much stronger and more valuable.
Skaal Armor is significantly weaker now.

Weight Range of Armors:
Light 0 - 50Medium 50 - 100Heavy 100 - 200

base cost / armor:
Light
=====
35 / 6 = Netch
70 / 12 = Chitin
210 / 18 = Assassin
1750 / 24 = Dreugh
3850 / 30 = ?
7700 / 36 = Glass
28000 / 48 = ?

Medium
=======
50 / 8 = Ringmail
105 / 16 = Bonemold
315 / 24 = Dragonscale
2800 / 32 = Orcish
6300 / 40 = Indoril
10500 / 48 = Adamantium
35000 / 64 = Stalhrim

Heavy
======
80 / 10 = Iron
175 / 20 = Steel
490 / 30 = Trollbone
4200 / 40 = Dwemer
8750 / 50 = High Indoril
17500 / 60 = Ebony
49000 / 80 = Daedric

Enchant
=======
Tier 1 = 5
Tier 2 = 10
Tier 3 = 15
Tier 4 = 25
Tier 5 = 35
Tier 6 = 60
Tier S = 85

Requirments
This mod requires the Tribunal and Bloodmoon expansions

Recommended Mods
Service Refusal Expanded - this mod plays great with the increased value of dwemer armor
Morrowind Armor Overhaul - if you like the concept of my mod but would prefer a more drastic overhaul

Compatibility
Because this mod changes the GMSTs associated to armor weights it will likely conflict with mods 
that add new armors to the game.

Future Plans
In updates I want to diversify armor sets that share tiers and develop a version that uses content 
from the community to expand incomplete sets.
Eventually I will want to address weapons in a follow up mod.

Permissions
You are free to modify and upload this mod however you like. -Varlothen