About this mod
A relatively subtle Molag Mag expansion. A few new buildings, detailed the top canton and waistworks, and a bit more. Version 0.9 beta.
- Requirements
- Permissions and credits
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Translations
Well fret no more, pals - I've created a relatively subtle, mostly lore compatible Molag Mag expansion. A few new buildings, detailed the top canton and waistworks, and a bit more. Version 0.9 beta.
WHAT'S NEW?
- Top canton restructured - three new vanilla Morrowind styled merchants (alchemist, smith and trader).
- New Library of Molag Mar, situated behind the temple.
- Cosmetic changes on the top canton (slave pen, beast pen, shrine, lots of lanterns).
- New dwellings on the Waistworks and Canalworks levels (10 in total, one empty for you to occupy).
- Waistworks now have NPCs in them, and a wacky Golden Saint trader (lore-friendly non-Golden Saint ESP included).
- Mini expansion of the Silt Strider port.
- Mini town extension with North and South Residences, a Guild Services hall for Mages and Fighters Guild and a small tavern.
WHAT'S MISSING
- There's basic dialogue but it's all pretty generic.
- Need to create a way to buy the house
- Small quests
WARNING
I've been away from the modding community for a long time and the tools I used to use seem to be out of date or lost. I'm not sure how to clean mods but I used TESAME to clean entries, it didn't seem to have GMSTs but I don't know what else to look for anymore! I don't know if it's compatible with OpenMW (I also don't know what it is).